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Thread: Changing/Removing Skins

  1. #1

    Default Changing/Removing Skins

    Hi, I've been lurking on here for a week or so and I gotta say this is an excellent mod. There's just a few things I want to change in it (personal preference).

    What I didn't really like are the skins for the heavy European horses. Before you would have that grid pattern or w/e but to me it looked good. I don't like the new ones for some units as much as the old ones so how can I revert back? I found files in StainlessSteel/data/unit_models/mounts, but I want to make sure before deleting anything.'

    -Thanks.

    P.S. For some odd reason the Timurids don't appear on the custom battle menu. Not a real annoyance but I haven't seen this mentioned here.

  2. #2
    kelvintyk's Avatar Primicerius
    Join Date
    Mar 2007
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    Singapore
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    Default Re: Changing/Removing Skins

    Try renaming the new skin files. This should make the program read the original ones.
    And yes, 1 slot( the timurids ) was replaced by the templar faction.
    Btw, where did you get your version of stainless steel 3.0?
    I mean which link?

  3. #3

    Default Re: Changing/Removing Skins

    Hi Graywolf,

    when you want the old vanilla skins for the barded horse (I assume you meant them), you can just delete those textures from the barded_horse folder of Stainless Steel...

    And I had to unable one faction in custom battles, because there is a maximum of 21 factions.
    However, you can enable them in the descr_sm_factions.txt file.
    Under Timurids look for the line:
    custom_battle_availability no
    and change it to:
    custom_battle_availability yes

    But then you have to unable another faction, otherwise the game will crash.
    I hope this helps...

    Winner of 'Favorite M2TW Mod' and 'Favorite M2TW Modder' Award 2007 & 2008

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