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Thread: a friendly reminder of UAI 1.5 and Darthmod OS21

  1. #1

    Default a friendly reminder of UAI 1.5 and Darthmod OS21

    like the title said a friendly reminder just to included in your mod if chosen to. But base on my exprience I don't think you use Darth mod do you?

    Edit: Whoops someone remind me to gives link to the two so here they are. ^^ Thanks btw.

    DarthMod OS21
    http://www.twcenter.net/forums/showthread.php?t=74580

    UAI 1.5
    http://www.twcenter.net/forums/showthread.php?t=97021
    Last edited by aion2006; May 15, 2007 at 10:13 PM.

  2. #2
    tornnight's Avatar Forum Bot
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    Default Re: a friendly reminder of UAI 1.5 and Darthmod OS21

    I use my own custom AI similar to UAI. It was built from scratch for TLR.

    I use many of Darth's formations but thats about it.
    I also incorporate many of the ideas Darth has in his mod but with a TLR flavor.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  3. #3

    Default Re: a friendly reminder of UAI 1.5 and Darthmod OS21

    Awesome but a quick question.
    I notice in 19.9 that some two-handed animation is default to vanilla?

    I really dislike the super slow swing that some two-hand unit use like Billmen or the Two-handed English knights where they lift up there weapon and try a swing. I notice that my unit totally get maul by spear men because they animation is pretty fast.

    Tornnight do you do any animation tweak?
    Some unit just idle for some reason during battle making it look like a turn base attack or some sort.

  4. #4
    tornnight's Avatar Forum Bot
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    Default Re: a friendly reminder of UAI 1.5 and Darthmod OS21

    Unit animations are completely different from vanilla, for better or worse. It was changed to help balance the unit stats.

    Try it out and tell me if you like it.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

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