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Thread: Europa Barbarorum FAQ

  1. #81
    MarcusAureliusAntoninus's Avatar Domesticus
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    Default Re: Europa Barbarorum FAQ

    Quote Originally Posted by Vercenetorix View Post
    I have EB1.0 running at pretty much high everything with a screen resolution of 1600x950

    My problem is that the unit cards and the building cards displayed on the campaign map are so pixelated to be unreadable.
    the buildings dialog in a settlement the same. though the unit recruitment dialog is fine.

    I don't know where to post this. so i'm doing it here.
    Make a new thread in the bugreport subforum. And could you show some screenshots when you do?

  2. #82
    Lethal Jakkson's Avatar Civis
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    Default Re: Europa Barbarorum FAQ

    is there a default time for the Seleucid reforms? like late 200s early 100s?

    I can't help but destroy the Parthians as they only have 2 towns with know walls (of course I do let them attack me first) but in like 5 turns they haven't got an army to defend there illegitimate kingdom and the other two are suing for peace constantly so why did they side with Parthia bosh that'll teach you lol sorry went of on a tangent then

  3. #83
    MarcusAureliusAntoninus's Avatar Domesticus
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    Default Re: Europa Barbarorum FAQ

    No set default date for the kataphract reforms. The reason being, if what army you have is able to defeat kataphracts, why would you adopt them?

  4. #84
    icydawgfish's Avatar Campidoctor
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    Default Re: Europa Barbarorum FAQ

    How do the Cataphract Reforms kick in? I've had several generals receive intentional crushing defeats from Pontus and Armenia and I don't have them yet.


    "I used to eat people, but now I'm full."

  5. #85

    Default Re: Europa Barbarorum FAQ

    Loosing with Pontos won't help you, because they don't own cataphracts. The best aim is Pahlava, in EB1.1 they are very well scripted and attack Antiochia Margiane consistently.

    What is most important you should loose with an army which includes cataphracts, at least 2 or 3 units. Make 2 armies with 1 general, 1 weak infrantry, 2 skirmishers(it's about 800 men). Loose with an army containing a few units of cataphracts, then move your intrigued by kataphraktoi generals to towns. From my experiences it is best to send one to the town where you are able to field cataphracts( I mean in a barrack list).

    In my campaign I sent one of my generals to Baktria,second one to Antiochia(proper barracks) from Antiochia Margiane(quite a long trip). It was worth it, after 2 turns reforms kicked in. And of course it must be at least 253BC.
    Waiting for Europa Barbarorum II...

    I love Medieval Total War.





  6. #86
    Lethal Jakkson's Avatar Civis
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    Default Re: Europa Barbarorum FAQ

    safe one for that tip yo I started a experimental campaign to see what happens when you loss the frist war agast the Parni and let the pathians rebel lol then smashed Ptolemy II Philadelphus around abit I'm in the prosses of anxing Aisa Minor waiting for pathia to send an army or two with cataphracts in I get back two on this in a few days as its ten more turns till 253 bc lol safe

  7. #87
    Companion Cavalry's Avatar Ducenarius
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    Default Re: Europa Barbarorum FAQ

    Do Makedonians have reforms?
    Quote Originally Posted by The Devil's Sergeant View Post
    Europeans have for centuries been the world's most accomplished racists
    Quote Originally Posted by Яome kb8 View Post
    Says the American?

  8. #88

    Icon3 Re: Europa Barbarorum FAQ

    Not exactly. If the March of Time event (the vanilla Marian reforms, triggered by the Romani building an Imperial palace in one of their home provinces except Rome) occurs, the Macedonains will get a Hysteroi Pezheteiroi unit. However, they won't be able to recruit the original Pezhetairoi (and Argyraspides?) anymore.

  9. #89
    Companion Cavalry's Avatar Ducenarius
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    Default Re: Europa Barbarorum FAQ

    Quote Originally Posted by Ludens View Post
    Not exactly. If the March of Time event (the vanilla Marian reforms, triggered by the Romani building an Imperial palace in one of their home provinces except Rome) occurs, the Macedonains will get a Hysteroi Pezheteiroi unit. However, they won't be able to recruit the original Pezhetairoi (and Argyraspides?) anymore.
    So they get chain armour- equipped Pezetairoi and Argyraspides as well, or just the new Hetairoi?

    p.s Is there some command code to upgrade a Romani city to 'huge' ?

    p.p.s Can you just give the Romani a large city in Italy?
    Last edited by Companion Cavalry; May 12, 2008 at 09:02 PM.
    Quote Originally Posted by The Devil's Sergeant View Post
    Europeans have for centuries been the world's most accomplished racists
    Quote Originally Posted by Яome kb8 View Post
    Says the American?

  10. #90

    Icon3 Re: Europa Barbarorum FAQ

    Quote Originally Posted by Companion Cavalry View Post
    So they get chain armour- equipped Pezetairoi and Argyraspides as well, or just the new Hetairoi?

    p.s Is there some command code to upgrade a Romani city to 'huge' ?

    p.p.s Can you just give the Romani a large city in Italy?
    They get chaimail armoured pikemen (Hysteroi Pezhetairoi = reformed foot companions), yes, but Hetairoi stay the same, and IIRC they lose the ability to recruit Argyraspides as well as the normal Pezhetairoi.

  11. #91
    Companion Cavalry's Avatar Ducenarius
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    Default Re: Europa Barbarorum FAQ

    Okay, thanks, I confirmed the answer to my last two questions
    Quote Originally Posted by The Devil's Sergeant View Post
    Europeans have for centuries been the world's most accomplished racists
    Quote Originally Posted by Яome kb8 View Post
    Says the American?

  12. #92
    Lethal Jakkson's Avatar Civis
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    Default Re: Europa Barbarorum FAQ

    it worked but then my computer fliped out and had a panick attack it isn't very well now =[

  13. #93
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    Default Re: Europa Barbarorum FAQ

    For the Konion Hellenon is it possible to get more generals with Spartan Bodyguards other than the ones found from turn one?

  14. #94
    MarcusAureliusAntoninus's Avatar Domesticus
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    Default Re: Europa Barbarorum FAQ

    Quote Originally Posted by Tobolight View Post
    For the Konion Hellenon is it possible to get more generals with Spartan Bodyguards other than the ones found from turn one?
    No, the game is hardcoded that any generals from after the game start onward will always get the same bodyguards. Spartan bodyguards cost a lot, anyways.

  15. #95
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    Default Re: Europa Barbarorum FAQ

    Quote Originally Posted by MarcusAureliusAntoninus View Post
    No, the game is hardcoded that any generals from after the game start onward will always get the same bodyguards. Spartan bodyguards cost a lot, anyways.
    What decided If I will get a "Greek General's Bodyguard" or a "Spartan Bodyguard"?

  16. #96

    Default Re: Europa Barbarorum FAQ

    hmm..... nice FAQ

  17. #97

    Default Re: Europa Barbarorum FAQ

    Quote Originally Posted by Companion Cavalry View Post
    Okay, thanks, I confirmed the answer to my last two questions
    Yeah, what is the answer to those 2 questions?
    Is there a code for that, and if so, what is it?

  18. #98
    Companion Cavalry's Avatar Ducenarius
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    Default Re: Europa Barbarorum FAQ

    No there isn't a specific code, and the easiest way to get the reform trigger is
    to send over a diplomat using move_character code, bribe a city, use add_population + process_cq to build it up to a huge city.

    Then leave no troops in the city and wait until the Romani take it back
    Quote Originally Posted by The Devil's Sergeant View Post
    Europeans have for centuries been the world's most accomplished racists
    Quote Originally Posted by Яome kb8 View Post
    Says the American?

  19. #99

    Default Re: Europa Barbarorum FAQ

    Quote Originally Posted by Companion Cavalry View Post
    No there isn't a specific code, and the easiest way to get the reform trigger is
    to send over a diplomat using move_character code, bribe a city, use add_population + process_cq to build it up to a huge city.

    Then leave no troops in the city and wait until the Romani take it back

    Do I have input a numerical value? to any of those codes or just type them in the way you just wrote them? Sorry, I've hardly used the Romeshell.

  20. #100
    Companion Cavalry's Avatar Ducenarius
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    Default Re: Europa Barbarorum FAQ

    Quote Originally Posted by LordSmoothIX View Post
    Do I have input a numerical value? to any of those codes or just type them in the way you just wrote them? Sorry, I've hardly used the Romeshell.
    The commands are:

    process_cq city
    add_population city number
    move_character "firstname lastname" coordinate x, coordinate y

    to find the coordinate of your target location, hover your cursor over it and enter the command: show_cursorstat
    and if a character has a middle name, treat it as part of the last name for the move_character code

    e.g

    "Phormion Mylason Karikon"
    becomes
    "Phormion Mylasonkarikon"
    Last edited by Companion Cavalry; May 28, 2008 at 07:36 PM.
    Quote Originally Posted by The Devil's Sergeant View Post
    Europeans have for centuries been the world's most accomplished racists
    Quote Originally Posted by Яome kb8 View Post
    Says the American?

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