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* Metro Naval II beta1
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*MetropolisNaval Mod by Snake IV
*Naval Mod v2.0 by Desaix
*Metropolis Mod v1.2 by Chaotica
*Marcus Camillus' 4 Turns*per*Year Mod for RTR Platinum v1.9.3 by Marcus Camillus
*Candelarius' Extended Realism mod by Candelarius -only names of italian AOR
*Naval Reskins by Riczu74 -only ships and diplomats
*Cognomen mod by Guinnessmonkey & Moonfog
*Horse reskin by Pinarius
*Hic Sunt Dracones Animations -only animations pack
*HeirsOfAtlantisIIv002 -only Kometai unit and Getai name
*Latin voicemod pack for Rome:Total War made by Shigawire- Optional
*WarCry mod by NorthHammer -lite
*Roman fort by lt1956
*Sinuhets__AI_formations
*Wall mod by Sleepysmoo
*Legion names and descriptions by LestaT
*ALL RIGHTS BELONG TO RESPECTIVE MODDERS*
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Features: .....There is a lot of them, this is yust a short explanation
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*NEW LOOK ON STRATEGIC MAP- relly look diferent
*3TYPES of villages Romano-Makedono-Greek,Eastern-Carthaginian and Barbarian
*New Resources - new models for all resources
*New terrain -some from vanila RTW some created by me
*New Landcape - from TW:ALX
*5 different cultures(religions):
*Roman
*Greek
*Barbarian
*Carthaginian
*Eastern
*Loyality for Romans
*No more senate buttons
*Imperial reform (disable the republican legion and introduce the imperial legions)
*Entirely new concept for farming income.( this is completly diferent from clean version of Metronaval mod)
*Only important cities can construct walls to counter "Siege: Total Realism" and army hack-and-slay.
*Only politically and/or economically significant towns can acquire city level 4 and 5.
*All buildings completely rebalanced to create a bigger difference between more and less developed provinces and to fix annoying squalor problems.
*Fixed many things clean version of Metronaval mod
*Maritime economy is now more important and naval development is now an valid way for city development.
*Resources and hidden resources little revamp.
*Minor faction’s initial setup changes- little tweaked weak faction expecialy GS
*New skins for some roman units
*4 turns per year-- BYT There is a option for those who like to play 2 turns per year
*New ancillaries for Makedonian and Hellenic factions - from XGM
*Script for bether gameplay- I use Imp2, BB and EB as a templates
*New traits for Romans, Makedonian and Hellenic -some from XGM some by me
*Combinations of the animations from SignifierOne, EB and Res Gestae -Hic Sunt Dracones Animations
*Both Roman and Italian Infantry are only recruitable in Italy.
*Correct roman legionary first cohort(1.5 from vanilla RTR)
*Some lightly armourmed troops can now swim
*Added shield wall,power charge and schildrom to some units
*All cultures except barbarians can build Highways ,Barbarians can build paved roads
*Barbarians can build huge cities and new buildings that is available with huge cities
*Bi interfaces for Barbarians
*Spyes, assassins, diplomats can enter in a sieged settlement - not finish yet
*New Advisors for all Cultures
*New Getai flags and logos from HeirsOfAtlantisII
*Military Buildings cant be destroyed
ALSO THERE IS SOME OTHER OPTIONAL OPTIONS WHO COMES WITH A INSTALLER
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New units
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* Named Legion recruited according to specific AOR region
* Legio I Italica * Recruited from among the citizens all over Italy
* Legio II Augusta * Recruited from the former Carthaginian province
* Legio III Gallica * Recruited among various Gallic and Celtic tribes
* Legio IV Scythica * Recruited from the tribes of the Schytians and Sarmatians
* Legio V Macedonica * Recruited from the provinces of Macedonia
* Legio VI Ferrata * Recruited from the Greek Provinces
* Legio VII Alaudae * Recruited from the province of Gauls
* Legio VIII Gemina * Recruited from the provinces of Germania
* Legio IX Hispana * Recruited from the province of Iberia
* Legio X Primigenia * Legion recruited in Rome and Capua from among the true Roman citizens
* Legio XI Cyrenaica * Recruited from the conquered Egyptian province
* Legio XII Fulminata * Recruited from the Umbrian region in Italy
* Legio XIII Fretensis * Recruited from the province of Egypt and Syria
* Legio XIV Parthica * Recruited from among the citizens of the eastern provinces
* Legio XV Appolinaris * Recruited from the province of Illyria
* Legio XVI Triana Fortis * Recruited from the Eastern provinces
* Legio XVII Claudia Pia Fidelis * Recruited from the conquered Eastern province
* Legio XVIII Macriana Liberatrix * Recruited from among the Iberians and Numidians
* Legio XIX Minervia * Recruited from Germans and the Numidians
* Legio XX Valeria Victrix * Recruited among various Dacian and and Scythian tribes
* 15 new naval units
* 9NEW Samnite, Marsi, and Etrurian Units
* Italian Romanized Infantry
*Italian Hastati
*Italian Principes
*Italian Triarii
*NEW Roman Marian units
*NEW Roman Imperial units -From modding legions v1.5
*NEW Kometai unit from HeirsOfAtlantisII
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New Buildings
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*Four different mines (gold mine, silver mine, iron mine, copper mine)
*Occupation buildings
*New farming buildings
*Naval architecture
*war harbors
*Navigation safety
*Commercial harbors
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Version history
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Metro Naval II beta1
first realise of this mod
Metro Naval II beta2 soon
-merged roman with greek and eastern with carthaginian cuture(religion)
-added new faction Epirus thanks to Kali
-added horde to some factions (only if playing with bi.exe)
-added latin and galic voice mod by Shigawire
-new script
-new cursor
-new Gfx
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Installation:
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1. Make sure you have a clean install of Rome: Total War on your system
2. Make Sure you installed Patch V1.3 for Rome: Total War
3. Make Sure you installed Patch V1.5 for Rome: Total War
4. Make Sure you installed RTRPE V1.7
5. Run the installer and point to yor RTR v1.7 installation folder,instaler will create new mnm folder,so none of uor original RTRPE v1.6 will be overwrite(You can still play vanila RTRPE), this mod use mod:my_mod princip.
6. New shortcut will be created on desktop mnm, if u delete or u lose this shortcut to create new add this in target line -show_err -mod:M&N
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Scipt
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-Start a New Campaign -Load a Campaign
Click on any Settlement Click on any Settlement
Click on Advisor(Victoria) Portrait Button Click on Advisor(Victoria) Portrait Button
Click on Show Me Button >>>>Script is started Click on "Show Me Button" >>>> Script is started
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Special Notes:
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*This mod was created for the designer and therfore reflects his view of gameplay.
*This mod is for Rome Total Realism : Platinum Edition v1.7 which is base on Rome: Total War v1.5 and will not work with other version.
*This mod is best played on Huge Settings with Hard or Veryhard Campaign and Battle Settings.
*This mod is not to be played with other modifications, if you do so it may cause game problems.
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Credits
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All members of a TWC and RTR forums
Desaix
Chaotica
Snake IV
DimeBaHo
Kali
Marcus Camillus
Candelarius
LestaT
Shigawire
Ferres/GODzilla
Prometheus
Pinarius
Sinuhets
JoeyJubb
Arbaces
Guinnessmonkey & Moonfog
Lt_1956 & SPQR_team
Sleepysmoo & Florin80
Caius Brittanicus
EB team
BB team
RTRPE team
RTR team
Sorry for mine bad English
and sorry if i forget someone
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About stability and development
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I dont guarantee stability of this mod , its not relly tested.
Download link MN2beta1
http://files.filefront.com/RTW_MN7z/.../fileinfo.html
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Licence Agreement:
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Terms of Use:
This software is FREEWARE. This software is provided "as is", without any guarantee made as to its suitability or fitness for any particular use. It may contain bugs, so use of this mod is at your own risk. I take no responsibility for any damage that may unintentionally be caused through its use. I have verified it on a local system and on a number of other users computers, but there is no way for me to be able to guarantee that it will work on each and every system configuration out there.
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The Rome: Total War software is property of:
Total War Software Đ 2002 * 2004 The Creative Assembly Limited. Total War, Rome:Total War and the Total War logo are trademarks or registered trademarks of The Creative Assembly Limited in the United Kingdom and/or other countries.
Published by Activision Publishing, Inc. Activision is a registered trademark of Activision, Inc. All rights reserved.
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All trademarked names mentioned in this document and SOFTWARE are used for editorial purposes only, with no intention of infringing upon the trademarks.
Here is some pic