Article here: http://pc.ign.com/articles/800/800570p1.html
Just found this article, has some good info on Fallout 3. I can breathe a little easier now, sounds like Bethesda has really stuck with the "feel" of the Fallout series. It's not technically turn based, but in a way it is, you just gotta read the article. And I'm really starting to love the idea of a huge seemless Fallout world.
The way the game begins is also kick ass. Apparently it starts with your birth, then your 1st birthday, 10th birthday, 16th then 19th...then you actually leave the vault and the real game begins.
The different uses for your trusty 'ol Pipboy sounds cool also:It's here that you start your life. Literally. The game begins with your father, an influential doctor and scientist played by Liam Neeson, attending your birth. As the good doctor shepherds you into the world, you'll be confronted with your first meaningful decision -- what are you going to look like? There's a gene projector on hand so you can determine just what you'll look like as adult and, as an amazingly cool touch, the game also ensures that your dad's appearance is based on the choices that you make.
From there your life plays out in a series of key moments in your childhood. On your tenth birthday, for instance, your parents present you with your very own Pip Boy, a device you wear on your forearm that acts, among other things, as a radio, a radiation counter and an in-game character sheet. As you make your way through the game, you'll learn to rely heavily on the information your Pip Boy provides, so it's nice to see it introduced as part of the story. Your birthday guest list also includes a number of bullies who signal that life in the Vault might not be as good as people are saying.
That's just a taste of the article, it's full of good info. All serious Fallout fans should definately read the whole thing.While it's pleasant enough to listen to the radio and hear someone talk about how important you are, there are more important uses for the radio. The Galaxy News Station helps to keep you up to date on the goings on in the world. More significantly, you might even be able to use the Pip Boy's radio to pick up isolated transmissions in the wasteland. Some might lead you a new quest, others might alert you to the presence of a nearby Slaver patrol. We're not sure yet if you'll have to actively seek out these transmissions or if the game will alert you when there's something interesting to listen to. Either way, it's an intriguing way to introduce new content into the story.
I absolutely love this screenshot, at least I hope this is an in-game shot.