Hello;
I've been trying to play Achillies (unit designed by Zhu ge Liang)by it shelf (I mean alone 1 unit with 1 soldier) but I can't found how to have only 1 man in 1 unit...I explain
In order to play achillies I have made a new export_desc_unit and a new
descr_model_battle type
type achillies_h
skeleton fs_dagger, fs_slow_spearman, fs_slow_swordsman
skeleton_horse fs_hc_swordsman
skeleton_elephant fs_forest_elephant_rider
skeleton_chariot fs_chariot_sword
skeleton_camel fs_hc_swordsman
indiv_range 40
texture greek_cities, data/models_unit/textures/achillies_h.tga
texture seleucid, data/models_unit/textures/achillies_h.tga
texture macedon, data/models_unit/textures/achillies_h.tga
texture thrace, data/models_unit/textures/achillies_h.tga
model_flexi data/models_unit/achillies_h.cas, 15
model_flexi data/models_unit/achillies_h.cas, 30
model_flexi data/models_unit/achillies_h.cas, 40
model_flexi data/models_unit/achillies_h.cas, max
model_tri 400, 0.5f, 0.5f, 0.5
and a new export_desc_unit
type Achillies_h
dictionary achillies_h ; Armoured Myrmidons
category infantry
class heavy
voice_type general_1
soldier greek_myrmidons_elite, 10, 0, 1.3
officer greek_myrmidons_elite_officer
attributes sea_faring, very_hardy, can_sap
formation 1, 1, 2, 2, 4, square, testudo
stat_health 1, 0
stat_pri 20, 4, pilum, 50, 6, melee, blade, piercing, spear 25 ,1
stat_pri_attr prec, thrown ap
stat_sec 12, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 20, 40, 16, metal
stat_sec_armour 1, 1, flesh
stat_heat 4
stat_ground 2, 2, 2, 2
stat_mental 19, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 3, 3550, 460, 130, 190, 2020
ownership greek_cities
The game doesn't allow to reduce this number so when I play Personnal Battle and select Achillies I have 10 of them (too bad) How is it possible to change to 1
Please explain