need a guide to how do with remove/disable/delete the aztecs from my map and all in xxx.TXT
my map here(photo)..has not north/south american with 6 city/region
sorry my ugly english
510x510
need a guide to how do with remove/disable/delete the aztecs from my map and all in xxx.TXT
my map here(photo)..has not north/south american with 6 city/region
sorry my ugly english
510x510
Last edited by Baxon7; April 23, 2007 at 05:41 PM.
Moved to Mapping.
i have download alpaca´MTW2 minimal map..
and overwite that with my new map..but if i start campaign..and it little crash and back to menu...
i mean has do right..maybe 99% sure.
510x510 map and 1021x1021 groundtyper
Last edited by Baxon7; April 26, 2007 at 11:16 PM.
In order to use alpaca's MTW2 Minimal Map, you need to do a few things.
First, go into your C:\Program Files\SEGA\Medieval II Total War folder (assuming you installed the game with it's default folder locations).
Create a new folder inside ..\Medieval II Total War and call it MyMod.
Now copy these folders from C:\Program Files\SEGA\Medieval II Total War
- fmv
- packs
- preferences
Paste them into C:\Program Files\SEGA\Medieval II Total War\MyMod
Now copy the data and text folders from alpaca's minimal map archive and put them in the same folder as the fmv, packs and preferences folder. So now you should look inside C:\Program Files\SEGA\Medieval II Total War\MyMod and see five folders: data, fmv, packs, preference and text.
Now take the files I provide in this MyMod.zip below and put them in the C:\Program Files\SEGA\Medieval II Total War folder where your medieval2.exe is.
Double-click the Launch_MyMod.bat file and MTW2 will run as usual. When you come to the menu screen, select Single Player, then Campaign, select the English (as that's all he has in this minimal map) and hit Start.
When the map loads, you'll see all of it is water, except the very lower left corner is a box of land with a city and some English troops in and around it. That's the base scratch map to start with. Then I suggest you go to this thread to learn the in's and out's of creating a campaign.
http://forums.totalwar.org/vb/showthread.php?t=50437
This effectively takes the Aztecs out of the campaign, along with every other faction except the English. But now you can build your campaign from scratch without ever putting the Aztecs back in.
Best of luck to you.
/* Under the Patronage of the Honorable Garbarsardar */
Graphic Designer, Husband, & Dad
i have creat bigmap folder..with all files in my bigmap folder..
i mean have do right..but what problem i know ikke what..
please see my bigmap from download here..and look what wrong/error.ok?
i now giv up(white flag)..cant not fix my problem with new map..
alpaca's MTW2 Minimal Map with my new map...sniff sniff...pffff
BUT thanks for many help to all
thanks for many help...hasta la vista
Last edited by Baxon7; April 30, 2007 at 09:09 AM.
hmmmm...look here photo..are it now ok with maximum limit for the size of a region??
but my logs write here
13:32:57.500 [script.err] [error] Script Error in BOR/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 67, column 12
could not create settlement at script line 67.
but on line 67 was right..so why??
settlement
{
level large_town
67>>>> region London_Province
year_founded 0
population 3800
plan_set default_set
faction_creator england
thats just only test.
Last edited by Baxon7; April 28, 2007 at 06:58 AM.
wow..very nice,but any map with america?
TotalWarForum.cz
Česko-Slovenské fórum o hrách ze série Total War
i has build all city with all faction leader,prince and princesse..but little crash
what bad??..logs:
12:42:48.906 [data.invalid] [error] File 'bigmap/data/world/maps/base/map_heights.tga' must have dimensions 1021, 675
12:42:48.937 [data.invalid] [error] File 'bigmap/data/world/maps/base/map_roughness.tga' must have dimensions 1020, 674
my map_regions are on 510x510.
map_heights 1021x1021
map_roughness 1020x1020
i think maybe my Adobe Photoshop CS3 are very poor???speical with image size?
on 510x337..and WORK FINE!!game good..not crash..thats OK.
Last edited by Baxon7; April 29, 2007 at 06:11 AM.
i forget just build right with descr_terrain.txt..
now new logs:
13:52:50.796 [script.err] [error] Script Error in bigmap/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 67, column 12
could not create settlement at script line 67.
13:53:44.687 [data.invalid] [error] REGIONS_DB::Region name(Granada_Province) does not exist in this region db
13:53:44.687 [data.invalid] [error] REGIONS_DB::Region name(Toledo_Province) does not exist in this region db
13:53:44.687 [data.invalid] [error] REGIONS_DB::Region name(Granada_Province) does not exist in this region db
so what can i do now?? has not this 3 city..maybe history?events?campaign_script?descr_disasters?
now granada and toledo add..
but what are that??logs:
16:24:33.062 [data.invalid] [error] File 'BOR/data/world/maps/base/map_heights.tga' must have dimensions 1, 1
16:24:33.078 [data.invalid] [error] File 'BOR/data/world/maps/base/map_roughness.tga' must have dimensions 0, 0
NOW OK!!!!!i can only says kkkkkkkkkkkkk alieuuuu...lol
i know not why bad before..so i take a new again and VIOLA..not crash
but where snow in north..why??map_climates? so what color?
and how can i with radar_map1 and radar_map2
from map_regions with 510x510..
radar_map1 510x510 and radar_map1 1020x1020??but thats not good!
my map now fine and good work ..
but i has not america..and on 2 turn come this photo!!
has delete all aztec miltary,leader,heir from descr_strat.txt
and write this too on descr_strat.txt
faction aztecs, balanced smith
ai_label default
dead_until_resurrected
undiscovered
denari 5000
denari_kings_purse 1000
how can i with radar_map1 and radar_map2
from map_regions with 510x510..
radar_map1 510x510 and radar_map1 1020x1020??but thats not ok with my!