How come process_cq cheat won't work, any way to make it work?
How come process_cq cheat won't work, any way to make it work?
Why do you use cheat? Im curious
Many people use cheats to test out changes they have made in the gameplay, changes in buildings, changes in units. I myself heavily mode IBFD every time it comes out, and it's a quick way to see if what you implemented will work. I believe that's also what CA created the console for.
I changed the units around in the buildings that you train them in and wanted to check it really fast
Doesn't anyone Know how to make it work or at least why it doesn't work?
you're trying to type wrong city name. It's the only reason...
But I Typed In The City Name As it is on The Campaign Map and It Won't Work
City Name may not be the same as in descr_regions.txt
Then How Do I Fix That?
the city name might not be the same as in the text document.. ive found that if the mod contains a script that affects that settlement and names it a different name (which is shown on the map) then you have to find the real name of the city in the descr_regions.txt (i think or another .txt file in the text folder) and use that...
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relevant file is:
'...\Rome - Total War\ibfd\data\text\barbarian_invasion_regions_and_settlement_names.txt'
the name in '{}' is the internal name and the one that should be used the one on right is screen name
Ramon Gonzales y Garcia
INVASIO BARBARORVM II
Proud patron of Riothamus, Pompeius Magnus and SeniorBatavianHorse
If we had gone so far, it is because we stand on the shoulders of giants
You have to open the console using the button on keyboard next to the nuber one, type in process_cq and press the spacebar to move over 1 and type in the settlement Name and whatever buildings in queue will automatically be built, its used when you want to quickly check out any changes you've done in the building files.