Has CA stated what the max number of poly's is that M2TW can handle per unit?
Has CA stated what the max number of poly's is that M2TW can handle per unit?
Hi Mac 89
I don't know how many the M2TW engine can handle (probably as many as your graphic card can handle) but the average number of tris per lod0 figure with just one head, legs, etc is around 2000. That's probably a good target if you're working on anything to share through a mod.
Cheers
GrumpyOld Man