I know that the original capitals can be turned into Huge Cities, but which ones can be turned into citadels?
I know that the original capitals can be turned into Huge Cities, but which ones can be turned into citadels?
look in
C:\Program Files\SEGA\Medieval II Total War\DLV_ext\data\world\maps\base
then open regions txt. Do a search for "metropolis" in there. That should help you on your way.
Hope that helps a bit.Inverness
Novgorod
Arhus
Edinburgh
Smolensk
Nottingham
Stettin
Peremyshl
Cracow
London
Frankfurt
Paris
Hohenstauffen
Tenochtitlan
Buda
Pest
Milan
Venice
Toulouse
Leon
Zara
Toledo
Pamplona
Constantinople
Lisbon
Ajaccio
Nicaea
Roman
Naples
Cordoba
Iconium
Mosul
Granada
Palermo
Gaza
Cairo
"I am what the Gods have made me!"
@premaximum thanx alot, I for one to lazy to do this. Much appreciated!
Not a problem. These are pulled straight from the aforementioned file, and thus are in no particular order. If anyone wants to go through and put the settlements as they should be in regards to what faction controls them, be my guest. I don't know enough about the map to do that with all of them.
"I am what the Gods have made me!"
The same file tells you which settlement belongs to which faction.
That file doesn't appear to be a very good indicator of which settlements belong to which factions.
For instance, it labels Nottingham as a settlement of Denmark...which I'm reasonably sure isn't the case...
"I am what the Gods have made me!"
You are right, it's not the case. Denmark starts with no castle at all... I'm at work now, but I just started a campaign as the Danes recently, and had the intention of finding out the closest of these Metropoli' castles for me to take.
It just so happened that this thread was started, so now I don't have to search at all. But, I believe that I was supposed to get a starting castle, am I right?
Denmark has to conquer Stettin as a metropolis castle
BareBonesWars 8.1 for RTW 1.5
Integration Mod which combines unique strategic challenges due to a 4 Season scripted campaign from 280 BC - 180 AD on several big/small maps and with an ruthless AI on the battlefield.
Deus lo Vult DLV 6.2 for MTW II Kingdoms
Norway+Ireland+Flanders+Kiev+Lithuania+Teutonic_Order+Armenia+Crusader+Georgia,1y2t script, army field costs, Ultimate AI 1.6, big map, military career, economic system, age simulation, heraldic system, new factions, garrison script, Crowns + Swords, Trait bugfixer, religion dependent recruiting, ancillary enhancements, darth battle mechanics