I'm working on a map for an italian campaign for a team of modders that is working but still along way from being useable and polished enough to be included in their mod.
So I have had a look at their old RTW map that is very nice and have been looking at what needs to be changed to get it to run smoothly in MTW2, this way I can give them a map quickly to get the mod working and not be pressed into doing a rush job on the new map.
The text file changes are pretty obvious, I'm thinking that the height file on the RTW map seems to have much lighter greys and may need to be at least darkened a little.
On the ground types file, I havn't yet checked the pixel values, but would like to know if they are the same as RTW or if MTW2 has new values for new textures and if some of the old RTW values are now obsolete.
The radar maps 1&2 seem to be consistantly 250x125 and that x2 (from memory) in MTW2 in every modded MTW2 map I have dicected, is this correct and is it a requirement for MTW2 maps?
A reply to these questions from a mapper who has already successfully ported a RTW map to MTW2 and who can describe all the differences between the 2 map systems would be very useful to myself and others.