Originally Posted by
Callawyn
Send 1 General to each nearby province and besiege, send follow up troops for garrison but don't have them adjacent to your general. The AI will stupidly sally forth and attack you. Charge/withdraw as necessary and you can easily destroy any rebel faction army and achieve a Heroic victory. Next turn, send in 1 unit to garrison so your general can move on to the next province.
All your sieges will last a single turn, so your finances will be in good shape after the first couple turns, can generally avoid the 'Offends Nobility' trait due to bankruptcy, so no rebel generals or massive attacks on your capital. You'll get lots of Heroic victories, so nice traits/ancillaries for your generals, and lots of chivalry too if you "Occupy" after all wins. Better yet, no losses, since generals regenerate troops and you're not engaging any other units in combat. If possible, park your follow up troops in ships, to avoid any chance of treason and also because ships can keep pace with your generals when conquering coastal areas.
Easiest way I can see a mod defeating this is to drop bodyguard hitpoints to 1 (the general himself gets bodyguard hp + 2 as base).