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Thread: ★ Kingdoms - Character Names Project Releases

  1. #1
    finneys13's Avatar *Insert Generic Title*
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    Icon14 ★ Kingdoms - Character Names Project Releases



    Download Links:

    ★ Britannia 1.0
    http://www.twcenter.net/forums/downl...o=file&id=1583

    ★ Americas 1.0
    http://www.twcenter.net/forums/downl...o=file&id=1584

    ★ Teutonic 1.0
    http://www.twcenter.net/forums/downl...o=file&id=1586

    ★ Crusades 1.0
    http://www.twcenter.net/forums/downl...o=file&id=1592

    In the near future, I will group them together with (hopefully) a final version for vanilla, 4.0.

  2. #2
    finneys13's Avatar *Insert Generic Title*
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    Default Re: ★ Kingdoms - Character Names Project Releases

    Teutonic campaign now up, only the Crusades to go.

  3. #3

    Default Re: ★ Kingdoms - Character Names Project Releases

    Downloaded the Britannia name mod and it works really well.

    Keep up the good work Finneys.

  4. #4
    finneys13's Avatar *Insert Generic Title*
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    Default Re: ★ Kingdoms - Character Names Project Releases

    Crusades are now up, so (hopefully), Kingdoms is finished.

  5. #5

    Default Re: ★ Kingdoms - Character Names Project Releases

    cool, i'll try the teutonic. they're my fav. faction. will report back tomorrow latest.

    one thing, does it work with existing savegames?
    Persian Empire Mod

    "[...] portraying Iranians as monsters, troglodytes, degenerates, and demons is “artistic entertainment”, but other nationalities are exempt from this “art form” as this would be “tasteless and politically incorrect” and would be regarded as a “hate crime”."

  6. #6
    finneys13's Avatar *Insert Generic Title*
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    Default Re: ★ Kingdoms - Character Names Project Releases

    It won't crash the game, but it may give existing characters blank names, the next generation though will have good names. But I wouldn't recommend it.

    But the expanded.txt and expanded.txt.strings will work fine with a save game, and will give you proper titles.

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    Johan217's Avatar Campidoctor
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    Default Re: ★ Kingdoms - Character Names Project Releases

    I've tried America's, Britannia and Teutonic so far. I haven't noticed any problems with blank names.

    However, I think I saw that the character Hernan Cortes had a different name in my Spanish campaign. But I am not sure about this, I need to check.

    One thing I have noticed is that some names are too long and get truncated in the screens. This happens especially with the Scottish names. It's not really a problem, just a game limitation.
    Rock 'n' roll is the only religion that will never let you down

  8. #8
    finneys13's Avatar *Insert Generic Title*
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    Default Re: ★ Kingdoms - Character Names Project Releases

    Cortes is there I'm sure, starts near Vera Cruz.

    Can't help the problem with Gaelic and Arabic names I'm afraid, as you said, game limitations.

  9. #9

    Default Re: ★ Kingdoms - Character Names Project Releases

    teutonic works fine for me thanks
    Persian Empire Mod

    "[...] portraying Iranians as monsters, troglodytes, degenerates, and demons is “artistic entertainment”, but other nationalities are exempt from this “art form” as this would be “tasteless and politically incorrect” and would be regarded as a “hate crime”."

  10. #10
    Johan217's Avatar Campidoctor
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    Default Re: ★ Kingdoms - Character Names Project Releases

    Found a problem with the Britannia files:

    None of the names for the Barons' Alliance show up in my game. Can anyone confirm it's not just me?
    Rock 'n' roll is the only religion that will never let you down

  11. #11
    finneys13's Avatar *Insert Generic Title*
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    Default Re: ★ Kingdoms - Character Names Project Releases

    No? Odd, will look at it after the weekend, going to Prague in the morning.

  12. #12
    HIC SVNT LEONES's Avatar Senator
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    Default Re: ★ Kingdoms - Character Names Project Releases

    Oddly. Once I did the Britannia one my UI disappeared on the campaign map. And there are blocks.

  13. #13
    finneys13's Avatar *Insert Generic Title*
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    Default Re: ★ Kingdoms - Character Names Project Releases

    That's a game problem, as discussed in the Kingdoms forum, nothing to do with CNP I think.

    I told people I would be working on fixing up CNP for a final release, but I have been very busy over the last week, hopefully next week I can do it.

  14. #14

    Default Re: ★ Kingdoms - Character Names Project Releases

    The original names.txt uses underscores (_) between the {} however some of the entries in your Britannia campaign download use hyphens (-), does this cause any problems?

    The original descr_names.txt does not use underscores (_) anywhere however your Britannia campaign download descr_names.txt has underscores for all the spaces between the names. Does this will mean we will have _ in the name in game or does it read the actual name from the second half of the names.txt (which doesn't have the _ or -)?

  15. #15
    finneys13's Avatar *Insert Generic Title*
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    Default Re: ★ Kingdoms - Character Names Project Releases

    If in the names.txt file, you see:

    {O_Neill}Ó Neill

    In the game, you will see Ó Neill. Using underscores creates much less problems.

  16. #16

    Default Re: ★ Kingdoms - Character Names Project Releases

    Excellent work, as usual!!! +REP
    Former Historian & Dev Member for Broken Crescent Mod
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    If you like my post, please +Rep...if you dislike my post, please +REP me twice

  17. #17
    Johan217's Avatar Campidoctor
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    Default Re: ★ Kingdoms - Character Names Project Releases

    finneys13,

    I have started a new Britannia campaign, this time without other mods installed and again I am getting a problem with blank names for the Barons' Alliance. The other factions appear to work OK.

    Is anyone else experiencing this problem?
    Rock 'n' roll is the only religion that will never let you down

  18. #18
    finneys13's Avatar *Insert Generic Title*
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    Default Re: ★ Kingdoms - Character Names Project Releases

    Actually I did, and I don't really know why it happens. Will fix it whenever I release the final CNP, it is not a game breaker I hope.

  19. #19
    Johan217's Avatar Campidoctor
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    Default Re: ★ Kingdoms - Character Names Project Releases

    Maybe you need to define a separate set for the Barons' Alliance in descr_names.txt?

    It doesn't seem to be there in the default Britannia files, but well, you never know
    Rock 'n' roll is the only religion that will never let you down

  20. #20

    Default Re: ★ Kingdoms - Character Names Project Releases

    Good job guys. No problems with the download at all.

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