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Thread: How to edit AI bonuses in the campaign

  1. #1

    Default How to edit AI bonuses in the campaign

    Hello guys,

    Happy to join the TWC community, first time here.

    Quick question, how can I edit the AI bonuses or apply them to a player for the campaign map.

    I noticed on VH difficulty the AI gets growth/public order/income bonuses, and I wish to experiment with that.

    I did it before for the newer TW games using campaign_difficulty_handicap and I was wondering if there was a way here to do for RTW.

    Thank you all

  2. #2
    alhoon's Avatar Comes Rei Militaris
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    Default Re: How to edit AI bonuses in the campaign

    I think the easier way is to just script some bonuses for the AI, to be honest. There are many mods that do that.
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
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  3. #3

    Default Re: How to edit AI bonuses in the campaign

    Quote Originally Posted by alhoon View Post
    I think the easier way is to just script some bonuses for the AI, to be honest. There are many mods that do that.
    hello, thank you for your reply!

    I wanted to check what kind of bonuses the AI gets for the campaign.

    Do you know a thread link to how to include such scripts?

    thanks!

  4. #4

    Default Re: How to edit AI bonuses in the campaign

    I would love to create faction bonuses (for ex Romans get extra morale and upgrades to unit), Gauls get morale and increased food production...etc

    I would like to use bonuses like population_growth_bonus 8 for example but dont know how to apply to a whole faction

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