Originally Posted by
Artannis Wolfrunner
It's an odd case, under AI control due to free money cheats the Seleukids can essentially wage full scale war on 5 or 6 fronts all at once, bringing half a dozen stacks or more to bear against every faction it fights. It may be even more egregious than the Grey Death I recall from the EB1 days. With Ptolemy and Seleukia under AI control, a Meroe faction would only help the Seleukid AI become even more oppressive.
However playing the Seleukids is quite different. Resource and manpower management is crucial, and Ptolemy is the strongest opponent due to the many cities and ease of concentrating his forces in Asia Minor or the Levant. A Meroe faction would potentially help divide the attention of the Ptolemy AI.
Most importantly though Ptolemy is easy to play, possibly the easiest faction in EB2. Your position in Egypt is completely unassailable and you start with a base in Asia Minor to take the Seleukids apart from two directions, you can have Antioch by turn 5 if you are quick. If there were a faction south of Egypt to act as a counterbalance, the Ptolemy player's start would be much more precarious and forces would have to be split as it would likely be too dangerous to fully rush Antioch with Meroe building up below you.
Pritanoi has a somewhat similar situation in that their start is extremely easy due to the lack of any enemies. This also makes their start boring, as unique a faction as it is I honestly cannot fathom anyone selecting this faction for a campaign due to its location being completely removed from everything that is happening in the world. But, maybe that's the appeal for some.