Hi,

I'm making a submod of EB named: "Europa Barbarorum: Gaburat Hannibal". I'm upscaling EB1 textures, however, when upscaling the Roman shields, the algorithm doesn't know what to make of the animals on the shields.

Example:


I know that it's not allowed to make changes to EB models, however I'd like to replace some of the upscaled EB1 shields with upscaled EB2 shields from the same unit.

Is this okay for the EB team?