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Thread: Handgunners units

  1. #1

    Default Handgunners units

    How you get handgunners and arqebusier units in Tsardom 1345 campaign? Do you need something extra besides barracks and at which level?

  2. #2

    Default Re: Handgunners units

    I don't remember the precise date, but you have to wait until they become available historically

  3. #3

    Default Re: Handgunners units

    Events:
    Handgun happens in 1370(25 turns)
    Arquebuse 1420-1440(75-95 turns)
    Turkish Gunners 1470(125 tuns)
    Mounted Arquebusiers 1480-1490 (135-140 turns)
    Musket 1500-1510(155-165 turns)

    There are particulary gunpowder units like Hussite ones locked behind separate events. For instance Schiopettieri Handgunners need Barrack Tiers 3(Needs Handgun event). Everything is in export_descr_buildings, I can't really list every unit's building requirement.
    Last edited by VINC.XXIII; August 22, 2023 at 05:00 PM.

  4. #4

    Default Re: Handgunners units

    Quote Originally Posted by VINC.XXIII View Post
    Events:
    Handgun happens in 1370(25 turns)
    Arquebuse 1420-1440(75-95 turns)
    Turkish Gunners 1470(125 tuns)
    Mounted Arquebusiers 1480-1490 (135-140 turns)
    Musket 1500-1510(155-165 turns)

    There are particulary gunpowder units like Hussite ones locked behind separate events. For instance Schiopettieri Handgunners need Barrack Tiers 3(Needs Handgun event). Everything is in export_descr_buildings, I can't really list every unit's building requirement.

    Thank you very much.

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