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Thread: New Release-A Medieval Mod 1191 6.0

  1. #1

    Default New Release-A Medieval Mod 1191 6.0

    A Medieval Mod 1191 6.0- Now includes an optional campaign 1207 featuring The Latin Empire. Along with new high-quality portraits, new units for Latin Empire, Poland, and others. More details are below.



    Spoiler Alert, click show to read: 
    Example of new building tree:



    1. Added new faction The Latin Empire for 1207 campaign. Which comes with porper locations of factions.
    2. Got rid of many events for unit recruitment and replaced with a building tree structure as seen above.
    3.All new portraits for everyone except spys and assasins, (ran out of time maybe in future)
    4. Lots of new music for all facits of game.
    5. Poland had several units redone.
    6. Finally remade Santiago units again.
    7. New textures for heavy horse lesser, (gave them different blankets under saddles for better look per faction)
    8. Corrected factions starting players to be more historic.
    9. Changed Byzantium logo and colors.
    10.New water textures
    11. New BAI and latest corrected CAI from bitterhow, many thanks!
    12.Corrected issues with Bulgharia thanks to Rustik 4009
    13.Added new models all over for campaign map, with this and new portraits/ocean map really pops, enjoy.
    14.It should be harder to maintain a larger empire due to new settlement mechanics regarding corruption.
    15.Added general leveling system from dlv Thanks to repman, were you start off level 1 general and rank up, its self explanatory in traits very cool. enjoy




    various new units




























    enjoy



    https://www.moddb.com/mods/a-medieval-mod/downloads/a-medieval-mod-1191-and-1207-version-60#downloadsform

    @kilgore if still playing I have a working optional bai with g5 hardcore just let me know



    Last edited by Curt2013; August 10, 2023 at 07:05 PM.

  2. #2
    bitterhowl's Avatar Campidoctor
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    Default Re: New Release-A Medieval Mod 1191 6.0

    Congratulations with release! Interesting to see how will it perform with new BAI.

    I have to say It's still a Beta version (TrueGeneral Painless Steel Beta), so siege behaviour was untouched by script.
    Last edited by bitterhowl; August 10, 2023 at 11:49 PM.

    My sister, do you still recall the blue Hasan and Khalkhin-Gol?
    Russian warship is winning. Proofs needed? Go find yourself!

  3. #3

    Default Re: New Release-A Medieval Mod 1191 6.0

    Quote Originally Posted by bitterhowl View Post
    Congratulations with release! Interesting to see how will it perform with new BAI.

    I have to say It's still a Beta version (TrueGeneral Painless Steel Beta), so siege behaviour was untouched by script.
    Thank you, and regarding bai I added g5 script until yours is complete. Your bai in tests works well open field looking forward to completion.

  4. #4
    Marble Emperor's Avatar Tiro
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    Default Re: New Release-A Medieval Mod 1191 6.0

    This is great work, thank you for your efforts!

  5. #5

    Default Re: New Release-A Medieval Mod 1191 6.0

    Curt - I sent you a PM telling you that I would like to have a copy of that optional bai with G5 hardcore addon. Maybe you didn't get it for some reason. I will try to PM you again. But just to let you know that yes, I would very much appreciate that. Thanks so much, and congrats on the latest release!
    Roland searched the continent for the man who'd done him in
    He found him in Mombasa in a barroom drinking gin
    Roland aimed his Thompson gun. He didn't say a word
    But he blew Van Owen's body from there to Johannesburg
    - Warren Zevon - Roland the Headless Thompson Gunner - 1978

  6. #6

    Default Re: New Release-A Medieval Mod 1191 6.0

    Quote Originally Posted by Marble Emperor View Post
    This is great work, thank you for your efforts!
    Thank you, hope you enjoy!

  7. #7

    Default Re: New Release-A Medieval Mod 1191 6.0

    Quote Originally Posted by Kilgore Trout View Post
    Curt - I sent you a PM telling you that I would like to have a copy of that optional bai with G5 hardcore addon. Maybe you didn't get it for some reason. I will try to PM you again. But just to let you know that yes, I would very much appreciate that. Thanks so much, and congrats on the latest release!
    Been away for a bit, but yes its part of the 1st patch. You just need to apply the folder with bai that you want. Process is in the readme. Also fyi there is a bug with some forts that I'm fixing that causes a garrison to spawn when there not supposed to but you have a good chance of not seeing.
    Last edited by Curt2013; September 05, 2023 at 09:59 AM.

  8. #8

    Default Re: New Release-A Medieval Mod 1191 6.0

    Thanks Curt. So I guess the patch is forthcoming. Looking forward to it!
    Roland searched the continent for the man who'd done him in
    He found him in Mombasa in a barroom drinking gin
    Roland aimed his Thompson gun. He didn't say a word
    But he blew Van Owen's body from there to Johannesburg
    - Warren Zevon - Roland the Headless Thompson Gunner - 1978

  9. #9

    Default Re: New Release-A Medieval Mod 1191 6.0

    Well, I'm unable to launch this one. I followed all the instructions. Any recommendations or comments before I delete this one from my system?

  10. #10

    Default Re: New Release-A Medieval Mod 1191 6.0

    Yeah I messed it up trying to get to cute with the files.... I'm finishing up a new release, but this time will have separate all in one for each mod. 1191 and 1207 with latin empire. As for now you can download the mod but dont apply any patches just use 6.0 and dont invest in a campaign until new work is done. Should be within a week.

  11. #11

    Default Re: New Release-A Medieval Mod 1191 6.0

    Thanks

  12. #12

    Default Re: New Release-A Medieval Mod 1191 6.0

    Absolutly unplayable for Steam (DEdition) user.

    "unable to locete kingdoms.exe" Problem.

    And yes, a copied and renamed the medieval2.exe to kingdoms.exe
    and did all that here https://www.youtube.com/watch?v=gcHcQzQNuAY

    NO RESULT

  13. #13

    Default Re: New Release-A Medieval Mod 1191 6.0

    I recently bought the Steam Definitive Edition, then renamed the Medieval2.exe to Kingdoms.exe, and it works fine for me. However, to make my mods load without crashing with the Steam Definitive Edition for some odd reason I had to uninstall my nVidea Gaming Experience on my Windows 11.
    Last edited by Kilgore Trout; March 02, 2024 at 10:01 PM.
    Roland searched the continent for the man who'd done him in
    He found him in Mombasa in a barroom drinking gin
    Roland aimed his Thompson gun. He didn't say a word
    But he blew Van Owen's body from there to Johannesburg
    - Warren Zevon - Roland the Headless Thompson Gunner - 1978

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