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Thread: Renaissance Total War Textures and Units Thread

  1. #1
    Soulghast's Avatar RAWR!
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    Default Renaissance Total War Textures and Units Thread

    In this thread I will be posting my progress on skins, textures, modeldb coding etc.
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  2. #2
    Soulghast's Avatar RAWR!
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    Default Re: Renaissance Total War Textures and Units Thread

    Armoured Pikemen( WIP)

    Unupgraded Model:



    Upgraded Model:

    Last edited by Soulghast; February 02, 2007 at 03:28 PM.
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  3. #3

    Default Re: Renaissance Total War Textures and Units Thread

    Two thumbs up...

    Only one thing that strikes me as strange (also with the vanilla units): the upgraded unit is actually armored in a fashion that predates that of the non-upgraded one (check the sallet-like - 15th cent - helm of the upgraded unit vs the what's-it-called-I'll-find-it - 16th cent - helm of the non upgraded one)


    This kind of unit must replace those silly pike militias that start out armored in chain mail in vanilla... and be added to all western factions...

    good job again!!!

  4. #4
    Soulghast's Avatar RAWR!
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    Default Re: Renaissance Total War Textures and Units Thread

    I'll see I may reskin it ,a bit, and once we can edit models, remodel the helmet to something more appropriate.
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  5. #5

    Default Re: Renaissance Total War Textures and Units Thread

    Excellent work RTR Fan!!!
    Original Creator of Renaissance Total War (MTW2)
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  6. #6
    Soulghast's Avatar RAWR!
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    Default Re: Renaissance Total War Textures and Units Thread

    Arquebusiers and Musketeers have been successfully added to all Catholic factions.
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  7. #7
    Soulghast's Avatar RAWR!
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    Default Re: Renaissance Total War Textures and Units Thread

    Some Progress on the Lithuanian Banner:


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  8. #8

    Default Re: Renaissance Total War Textures and Units Thread

    the banner looks veeery good indeed are the skins from vanilla? (Lithuanian archers and cavalry)


    I have a request for you RTR Fan though: can you please give the slave faction the hospitaller knights? I want to man the island of Rhodes (at the time HQ of the Hospitaller Order).

    Also we may consider to add the Hospitallers as a faction, just as the Teutonic Order for a future release.

  9. #9
    Soulghast's Avatar RAWR!
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    Default Re: Renaissance Total War Textures and Units Thread

    The skins are vanilla, with just recoloring them to red. Hospitallers to slave is very easy and will take very few minutes to do. About Hospitallers as a faction, remember that there are limited faction slots we can use.
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  10. #10

    Default Re: Renaissance Total War Textures and Units Thread

    yup, a max of 30 last time I checked and we have only proposed two-three over the 17-18 that are already in. I don't know however how easy it is to implement a totally new faction (eg if I want to add the incas do I have to do sub_faction aztecs or something????)

  11. #11
    Soulghast's Avatar RAWR!
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    Default Re: Renaissance Total War Textures and Units Thread

    Ok, here is a unit I have made a month ago, but since there isn't much activity here lately, I decided to post it here.

    Scottish Armoured Nobles













    Click an image to enlarge it.
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    R.I.P Calvin

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