Hi folks, i've kitbashed a new unit together and everything looks perfect apart from one helmet texture.
I copy and pasted the helmet into my new modified dds file in paintshop.
Going into milkshape and assigning the new diff material to the figure the helmet texture only partially covers the helmet model...
So using the texture coordinate editor i've been able to align the the texture properly and the model looks great in milkshape.
But how do i save the modified texture in milkshape so the helmet texture is in the right place and i can then convert the dds file back to a texture file? I'm using the free version and the 30 day trial period has long since passed!