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Thread: Bug Reports Pre 1.9.9 Archive

  1. #1
    tornnight's Avatar Forum Bot
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    Default Bug Reports Pre 1.9.9 Archive

    This thread is for bug reports.

    Last edited by tornnight; May 15, 2007 at 02:51 PM.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  2. #2

    Default Re: Bug Reports

    Here's a couple of small things.

    As a part of a peace treaty I got Sofia from the Byzantines. Like always some units spawned in the city, but strangely it was 4 units of general bodyguards (perhaps there is something with me and the bodyguards )


    The other thing is that everytime I assault a settlement, the speaker telling me that my ladders and siegetowers are at the walls, is the Danish one. So eventhough I play as Hungary, I am told that the walls can't match the fury of the North.

  3. #3

    Default Re: Bug Reports

    This is about the primary and secondary links for the download of the mod. Its seems to me either they no longer exist or its down because I can't download them. If i'm the only one ill try another computer. Just a heads up.

  4. #4
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    Quote Originally Posted by Enduran View Post
    This is about the primary and secondary links for the download of the mod. Its seems to me either they no longer exist or its down because I can't download them. If i'm the only one ill try another computer. Just a heads up.
    Wow. The links definately aren't broken. Some major internet router must be having issues.
    They both go to very different sites.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  5. #5

    Default Re: Bug Reports

    Ill try again

  6. #6

    Default Re: Bug Reports

    looks to me as if they both link to -
    http://www.sovanto.com/mtw2/The_Long_Road_Setup.exe
    i get "the server stopped responding" not making sence to me.
    Last edited by Enduran; January 31, 2007 at 07:27 PM.

  7. #7
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    Quote Originally Posted by Enduran View Post
    look to me as if they both link to -
    http://www.sovanto.com/mtw2/The_Long_Road_Setup.exe
    i get "the server stopped responding" not making sence to me.
    Ohh. Nice catch. That's not what I intended. Fixed. Try the Primary again.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  8. #8

    Default Re: Bug Reports

    ah there we go, thx

  9. #9

    Default Re: Bug Reports

    I don't know if this is the mods fault but when i try to charge with knights hospitallers they lower thier lances but in the last second, stops switch to sword and then continue

  10. #10
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    That was an issue with vanilla MTW2. The community has tried to fix it as best as possible but it still happens.

    In v1.9 it will happen less.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  11. #11

    Default Re: Bug Reports

    I'm right about 1100 in a Sicilian campaign and am having a marriage issue. My current King has no male heirs except for an adoptee I picked up early in the game. The adoptee is the current faction heir and at age 38 is unmarried. I've received missions from my Council to marry two of my Princesses off to him, but it always says there are no unmarried generals in the area.

    This is an isolated issue since someone else I adopted married one of my Princesses in a heartbeat. Probably just a game glitch and not something you did, but I thought I'd point it out.

    Great mod, btw, though I wish Milan would get its army off my damn island!

  12. #12

    Default bugs ?

    what i noticed with 1.9:
    1. the land bridge between england and france was gone.
    2. i lost a princess on a fleet (dont know if thats a game-issue - not the mod)
    3. also with 1.8: there are no streets - why?
    the rest looks very promising

  13. #13

    Default Re: bugs ?

    Hello oho there is a bug thread on this forum.

    But to answer two of your questions, the land bridge between england and france was removed because it was considered unrealistic.

    Your princess was probably married off to a general, hence why she disappeared from your fleet.

  14. #14

    Default Re: Bug Reports

    I recently DL your mod, and overall it works very good. There are a few things tho I have to complain about (maybe its not your fault, might be from the other mods you have merged into this one)

    First of, Uppsala is horribly missplaced. I'm from sweden in real life, and last I checked Uppsala was ABOVE Stockholm. Uppsala in the game now is at the location of Kalmar in our time.

    Secondly, is it possible to give the buildable Generals the special captain skin? (the model which is used for normal captains now)

    Otherwise, brilliant mod so far! and the uppcoming patch looks wonderful
    Last edited by Lord Arne; February 07, 2007 at 11:26 AM. Reason: Spelling and a bit more about Uppsala

  15. #15

    Default Re: Bug Reports

    Some of the traits of generals do not update. One of my generals had the traits that he was being watched by the king, but this traits was still in place after he became king. This is not really a bug that prevents gameplay but this contradiction should be fixed if possible.

  16. #16

    Default Re: Bug Reports

    Quote Originally Posted by garion333 View Post
    I'm right about 1100 in a Sicilian campaign and am having a marriage issue. My current King has no male heirs except for an adoptee I picked up early in the game. The adoptee is the current faction heir and at age 38 is unmarried. I've received missions from my Council to marry two of my Princesses off to him, but it always says there are no unmarried generals in the area.

    This is an isolated issue since someone else I adopted married one of my Princesses in a heartbeat. Probably just a game glitch and not something you did, but I thought I'd point it out.

    Great mod, btw, though I wish Milan would get its army off my damn island!
    I'm a little past 1100 on my turks campaign, and the same thing is starting to happen. My Sultan took until he was 48 to marry, and he only has three adopted sons who are all getting close to 40 and are still unmarried. It's starting to worry me. My one biological heir is from one of my princesses and her husband who married into the family. Nobody in the family has any traits or ancillaries that affect their marrying or having children (infertile, unmanly, etc.), in fact, quite a few are virile. Don't know what's up. Usually Muslim factions have their family members married off really quickly.

  17. #17

    Default Re: Bug Reports

    heres my bugs its really not bugs, but it is for me.

    The crossbow... It sucks now. It lobs the arrow like the old vanilla...

    The citys and the castle... Mine is lagging. It doesnt do that in other mods..hmmmm..

    The military academy was 1146 AD. Kinda aerly dont you think.

  18. #18

    Default Re: Bug Reports

    Quote Originally Posted by Pachinko View Post

    The citys and the castle... Mine is lagging. It doesnt do that in other mods..hmmmm..
    I was looking at the mods.. Two of 'em. And its not lagging.

  19. #19
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    Quote Originally Posted by Pachinko View Post
    heres my bugs its really not bugs, but it is for me.

    The crossbow... It sucks now. It lobs the arrow like the old vanilla...

    The citys and the castle... Mine is lagging. It doesnt do that in other mods..hmmmm..

    The military academy was 1146 AD. Kinda aerly dont you think.
    \

    I guess you're running the Beta.

    For crossbows, it's a compromise. You either can't fire from the walls or you lob them.

    Quote Originally Posted by Pachinko View Post
    I was looking at the mods.. Two of 'em. And its not lagging.
    Are you running just version 1.9 Beta 2, did you install any of the addons?

    Hmm, did any of the other mods you ran use DarthMod's battle tweaks?
    My suspicsion is the pathfinding. Do you have a low end computer?
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  20. #20

    Default Re: Bug Reports

    Quote Originally Posted by tornnight View Post
    \

    I guess you're running the Beta.

    For crossbows, it's a compromise. You either can't fire from the walls or you lob them.



    Are you running just version 1.9 Beta 2, did you install any of the addons?

    Hmm, did any of the other mods you ran use DarthMod's battle tweaks?
    My suspicsion is the pathfinding. Do you have a low end computer?
    Well, I put in the 1.8 on top of the 1.9 Beta. Does it make a differance?:hmmm:
    No.. Its not a low end computer.

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