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Thread: New Units or textures?

  1. #1

    Default New Units or textures?

    well as the title says is there any new units or textures that has been added in this mod? also i noticed that in the vanilla game crossbowmen can fire upwards so that their bolts would fall down on the enemy. Isnt this a bit unrealistic because should crossbows be only able to fire practically straight ahead? Any mods that fixes this? Thanks

  2. #2
    AlCord's Avatar Semisalis
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    Default Re: New Units or textures?

    No, LTC doesn't add new units at all. Lusted only fixed the problem of some units that they weren't buildable.
    And yes, as far as I know LTC fixes this crossbow bug. Just read the readme.

  3. #3
    Arksa's Avatar Centenarius
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    Default Re: New Units or textures?

    btw, i play as HRE and i see forlorn hope in the custom battle roster of HRE, can i recruit them in the campaign? if so, with what?

  4. #4
    Lusted's Avatar Look to the stars
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    Default Re: New Units or textures?

    Mayors Palace.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  5. #5
    Arksa's Avatar Centenarius
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    Default Re: New Units or textures?

    thanks, i'll start building some town halls then

  6. #6

    Default Re: New Units or textures?

    Will these bad boys be included in your next version?

  7. #7
    Lusted's Avatar Look to the stars
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    Default Re: New Units or textures?

    Im not sure what units i will be adding in yet, but likely it will include some new Oder/Crusader troops.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  8. #8

    Default Re: New Units or textures?

    Nice to hear man, keep up your awesome work.

  9. #9

    Default Re: New Units or textures?

    I want the muslium factions to be given more attention cause they were under paid by CA and euros already have their units so pay attention to the middle east!!

  10. #10
    xxax's Avatar Senator
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    Default Re: New Units or textures?

    just please make a bit of uniqueness between units... I know that most factions had similar troops in them days but I don't think that French and English spearmen have to be so similar....
    Last edited by xxax; February 02, 2007 at 08:45 PM.

  11. #11
    Lusted's Avatar Look to the stars
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    Default Re: New Units or textures?

    just please make a bit of uniqueness between units... I know that most factions had similar troops in them days but I don't think that French and English spearmen have to be so similar....
    Well they did fight using basically the same equipment, so making new spearmen units for all factions to replace the units like sergeant spearmen etc is a waste of unit spaces, as there are limited amount of units you can have.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  12. #12
    xxax's Avatar Senator
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    Default Re: New Units or textures?

    Yes but making it so that lets say the English Spearmen have diffirent helmets or something similar? Would that mean making a whole new unit?

  13. #13
    Lusted's Avatar Look to the stars
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    Default Re: New Units or textures?

    Yes but making it so that lets say the English Spearmen have diffirent helmets or something similar? Would that mean making a whole new unit?
    No that could be done through textures, which i may do for future versions.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

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