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Thread: How to make a normal texture file

  1. #41
    phoenix[illusion]'s Avatar Palman Bracht
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    Default Re: How to make a normal texture file

    Sorry for late reply, try tutorial now

    Tutorial has been updater!
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  2. #42
    Heathen Storm's Avatar Where's my axe?
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    Default Re: How to make a normal texture file

    Here's a picture i'm having with the alpha channel... i did exactly as you said in the tutorial.

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  3. #43
    phoenix[illusion]'s Avatar Palman Bracht
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    Default Re: How to make a normal texture file

    please send me the files, both textures and model so that i can see what's the problem
    long time no see, but still twc drug kickin'
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  4. #44
    Hrobatos's Avatar Praeses
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    Default Re: How to make a normal texture file

    good work phoenix its better now
    možda bi mi mogao i koji trik otkrit u vezi tih normala...

  5. #45

    Default Re: How to make a normal texture file

    hello, i have not the nvidia tool in my filter menu of photoshop. But i did the update to be able to edit textures in dds format. Did i miss something.??

  6. #46
    Lord Condormanius's Avatar Artifex
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    Default Re: How to make a normal texture file

    Quote Originally Posted by Matthias the great View Post
    hello, i have not the nvidia tool in my filter menu of photoshop. But i did the update to be able to edit textures in dds format. Did i miss something.??
    http://developer.nvidia.com/object/p...s_plugins.html
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  7. #47

    Default Re: How to make a normal texture file

    thanks i missed the the filter folder...

  8. #48
    Alkimachos's Avatar EoR Modeller
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    Default Re: How to make a normal texture file

    Great tutorial thanks!!!

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  9. #49
    The Bold Burgundian's Avatar Ducenarius
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    Default Re: How to make a normal texture file

    Hello. I have used your tutorial in the past without a hitch, but now I am encountering a problem I'm not sure how to deal with.

    http://i1119.photobucket.com/albums/.../derpalerp.jpg

    The model is all shiny, not entirely silver, just shiny. I think it has something to do with the alpha/normal maps, but when I go to the layers menu in photoshop the alpha layer is completely white. And way to fix this?


  10. #50
    T&D's Avatar Vicarius
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    Default Re: How to make a normal texture file

    Just follow tut steps.

  11. #51

    Default Re: How to make a normal texture file

    have to make it again
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  12. #52
    paradamed's Avatar Praepositus
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    Default Re: How to make a normal texture file

    Quote Originally Posted by Lord of the Pies View Post
    Hello. I have used your tutorial in the past without a hitch, but now I am encountering a problem I'm not sure how to deal with.

    http://i1119.photobucket.com/albums/.../derpalerp.jpg

    The model is all shiny, not entirely silver, just shiny. I think it has something to do with the alpha/normal maps, but when I go to the layers menu in photoshop the alpha layer is completely white. And way to fix this?

    You have to use a black coloured alpha channel instead of a white coloured one.

  13. #53
    Polycarpe's Avatar Back into action!
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    Default Re: How to make a normal texture file

    Hi, I am having some problems when I'm about to save the normal file. When I try to save it, it saids "Error too many channels (5) to save". Any idea why it causes this because I was usually able to do all the steps w/t problems before.

    My texture size is 2048 x 2048 if that may help.

    Regards.

    EDIT: Forgot to flatten the image
    Last edited by Polycarpe; April 07, 2012 at 07:36 PM.

  14. #54
    King Baldwin I's Avatar Libertus
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    Default Re: How to make a normal texture file

    Hello to you all, I have problem when I'm editing unit texture and norm texture...I've followed all these steps, but on the battle map my unit disappears when I'm zooming out, like some kind of chameleon, and when I'm zooming in the textures show up but are all messed up. It's not the problem with the mesh model 'cause in milkshape everything matches, model and the textures, so it has to be something with my work in photoshop...don't know what I'm doing wrong, any help would be nice

  15. #55
    T&D's Avatar Vicarius
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    Default Re: How to make a normal texture file

    Send textures and meshes.

  16. #56
    King Baldwin I's Avatar Libertus
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    Default Re: How to make a normal texture file

    I've done it with gimp just now...it seems that something is wrong with photoshop, because I've saved the vanila textures as dds without editing and they were broken again. Then I've edit some textures in photoshop, saved them as dds, opened in gimp and just saved them as dds, without any work on them and it was successful. Pretty annoying...but thanx a lot anyway

  17. #57

    Icon4 Re: How to make a normal texture file

    Hey dude fix the link :] and tnx for the tutorial

    Here is the right link bro
    http://developer.nvidia.com/content/...dobe-photoshop

  18. #58
    Hellvard's Avatar Senator
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    Default Re: How to make a normal texture file

    I don't exactly undestand this: "Cover it with black color, so that it does not have any reflection" How? Get a black brush and cover white parts?

  19. #59

    Default Re: How to make a normal texture file

    Quote Originally Posted by Hellvard View Post
    I don't exactly undestand this: "Cover it with black color, so that it does not have any reflection" How? Get a black brush and cover white parts?
    The alpha channel has to be all white (means all visible, not transparent). The parts you want to be invisible/transparent must be colored with black. A good example would be hair or tail on a helmet. Shades of grey create a semi-transparent effect. If you don't intend to have any transparent textures, simply cover everything with white. You can use color fill in photoshop to do this.

    Sandy

  20. #60

    Default Re: How to: make normal texture file

    thanks for the tutorial, now i can try make my own normal maps, rather than scrapping from existing normal maps

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