hi
Can i change it so the money script is bigger for the AI or do i need some compiler to do that? I wanna make him much stronger couse i kick his ass to easily every time.
I found some that i think give the 5k if he has less then 5k and turn is less then 50 in the
Medieval II Total War\landstoconquer\data\world\maps\campaign\imperial_campaign\campaign_script.txt
Is it needed to have one for each team? Will it only give money to the ai not the player? Will he produce more troops if i give him more money in this manner?
Code:
monitor_event FactionTurnStart FactionType england
and not FactionIsLocal
and Treasury < 5000
and I_TurnNumber < 50
console_command add_money england, 5000
end_monitor
monitor_event FactionTurnStart FactionType england
and not FactionIsLocal
and Treasury < 5000
and I_NumberOfSettlements england < 3
console_command add_money england, 5000
end_monitor
monitor_event SettlementTurnStart FactionType england
and not FactionIsLocal
console_command add_money england, 1000
end_monitor
monitor_event FactionTurnStart FactionType england
and not FactionIsLocal
and Treasury < 5000
and I_TurnNumber < 50
console_command add_money england, 5000
end_monitor
monitor_event FactionTurnStart FactionType france
and not FactionIsLocal
and Treasury < 5000
and I_NumberOfSettlements france < 3
console_command add_money france, 5000
end_monitor
Thanks for a great mod
Erik