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Thread: Longer movement range in campaign

  1. #1

    Default Longer movement range in campaign

    This is one of the main reasons I havent played LTC for more than about 15 turns. It takes forever to move armies around. UAI mod increases the movement rates a lot and I am used to it... and I think it does help the AI. Since I have houserules where I never assault settlements, but rather wait for the siege to end, I dont think it makes it too easy for me.

    But anyway, can I ask why you didnt increase movement rates in LTC? If there is a good reason that I dont know of, then I will probably play LTC. But it would be good to know if it would help the AI if I increased them.


    Retired moderator of TWC
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  2. #2

    Default Re: Longer movement range in campaign

    Maybe in the future, the mod installer can come with options about the movement rates to be installed, and other preferences as well

  3. #3
    Lusted's Avatar Look to the stars
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    Default Re: Longer movement range in campaign

    Erm, i have increased them in LTC, by 50%. I haven't increased them as much as the Ultimate AI mod as i feel that just results in all siege battles and no field battles.
    Creator of:
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    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
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  4. #4
    Ludicus's Avatar Comes Limitis
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    Default Re: Longer movement range in campaign

    I
    haven't increased them as much as the Ultimate AI mod as i feel that just results in all siege battles and no field battles.
    Yes and thank you for that.

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