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Thread: Silver Surfer bug

  1. #1

    Default Silver Surfer bug

    Hey there! I got a little issue here, after trying to make the Nanzhang Elephant unit available to Jingzhou for exemple, I get a silver sufer bug. I'm not sure what I've done wrong though. Here's the code I change :

    battle_models.modeldb - here's the soldiers riding the elephant, basically I don't have to change anything here.
    Code:
    15 mandonggongshou 1 1 
    44 unit_models/sanguo/mandonggongshou_lod0.mesh 6400 
    30 
    8 timurids 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    4 pisa 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    4 merc 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    5 slave 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    6 sicily 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    7 england 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    6 france 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    3 hre 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    6 aragon 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    5 moors 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    6 russia 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    5 turks 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    5 milan 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    6 venice 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    8 scotland 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    9 byzantium 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    8 portugal 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    6 poland 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    7 hungary 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    7 mongols 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    7 normans 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    7 denmark 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    5 egypt 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    6 norway 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    6 aztecs 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    8 novgorod 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    8 zenghids 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    6 cumans 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    5 emirs 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    6 saxons 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 
    46 unit_sprites/aragon_mandonggongshou_sprite.spr 
    30 
    8 timurids 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    4 pisa 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    4 merc 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    5 slave 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    6 sicily 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    7 england 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    6 france 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    3 hre 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    6 aragon 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    5 moors 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    6 russia 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    5 turks 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    5 milan 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    6 venice 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    8 scotland 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    9 byzantium 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    8 portugal 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    6 poland 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    7 hungary 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    7 mongols 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    7 normans 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    7 denmark 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    5 egypt 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    6 norway 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    6 aztecs 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    8 novgorod 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    8 zenghids 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    6 cumans 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    5 emirs 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    6 saxons 
    47 unit_models/sanguo/textures/mandongbing.texture 
    51 unit_models/sanguo/textures/mandongbing_nor.texture 0 
    1 
    4 None 
    16 MTW2_Fast_Bowman 19 MTW2_Fast_Swordsman 
    2 
    19 MTW2_Bowman_Primary 14 fs_test_shield 
    2 
    18 MTW2_Sword_Primary 14 fs_test_shield 
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
    battle_models.modeldb - this is the elephant entry which I had to adjust :
    Code:
    9 xiaoxiang 1 4 
    52 unit_models/Mounts/Elephant/burma_elephant_lod0.mesh 64 
    52 unit_models/Mounts/Elephant/burma_elephant_lod0.mesh 600 
    52 unit_models/Mounts/Elephant/burma_elephant_lod0.mesh 1200 
    52 unit_models/Mounts/Elephant/burma_elephant_lod0.mesh 5184 
    4 
    8 timurids 
    66 unit_models/Mounts/Elephant/textures/burma_senior_elephant.texture 
    68 unit_models/Mounts/Elephant/textures/burma_senior_elephant_n.texture 0 
    8 portugal 
    66 unit_models/Mounts/Elephant/textures/burma_senior_elephant.texture 
    68 unit_models/Mounts/Elephant/textures/burma_senior_elephant_n.texture 0 
    4 merc 
    66 unit_models/Mounts/Elephant/textures/burma_senior_elephant.texture 
    68 unit_models/Mounts/Elephant/textures/burma_senior_elephant_n.texture 0 
    5 slave 
    66 unit_models/Mounts/Elephant/textures/burma_senior_elephant.texture 
    68 unit_models/Mounts/Elephant/textures/burma_senior_elephant_n.texture 0 
    0 
    1 
    8 elephant 
    19 fs_african_elephant 0 
    0 
    0 
    -1 0 0 0 0 0 0
    EDU - Here's the overall unit entry :
    Code:
    type             Nanzhongzhanxiang
    dictionary       Nanzhongzhanxiang
    category         cavalry
    class            heavy
    voice_type       Heavy
    banner faction   main_cavalry
    banner holy      crusade
    soldier          mandonggongshou, 16, 2, 1
    mount            xiaoxiang
    mount_effect     horse +4, camel +2
    attributes       very_hardy, can_withdraw, frighten_foot, frighten_mounted, power_charge
    move_speed_mod   0.7
    formation        7, 11, 13, 16, 2, square
    stat_health      1, 5
    stat_pri         8, 1, composite_arrow, 120, 50, missile, missile_mechanical, piercing, none, 0, 1
    stat_pri_attr    no
    stat_sec         30, 20, no, 0, 0, melee, melee_simple, piercing, none, 100, 1
    stat_sec_attr    ap, area, launching
    stat_pri_armour  5, 4, 0, leather
    stat_sec_armour  21, 21, flesh
    stat_heat        7
    stat_ground      0, 0, 0, -2
    stat_mental      30, low, trained
    stat_charge_dist 6
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        2, 2201, 482, 85, 170, 1701, 1, 170
    armour_ug_levels 0, 7
    armour_ug_models Nanman_medium_bow, Nanman_medium_bow
    ownership        scotland, hre, england, russia, france, venice, egypt, norway, moors, scotland, portugal, normans, hungary, byzantium, mongols, turks, poland, milan, aragon, denmark, sicily, venice, pisa, aztecs, novgorod, cumans, zenghids, saxons, emirs, timurids, korea, slave
    era 0            timurids
    era 1            timurids
    era 2            timurids
    recruit_priority_offset   40
    And here's the EDB modification of a building :
    Code:
    capability            {
                    recruit_pool "Nanzhongzhanxiang" 1 0.1 1 0 requires factions { scotland, hre, england, russia, france, venice, egypt, norway, moors, scotland, portugal, normans, hungary, byzantium, mongols, turks, poland, milan, aragon, denmark, sicily, venice, pisa, aztecs, novgorod, cumans, zenghids, saxons, emirs, timurids, korea, }
                }
    Thanks for your help!

  2. #2

    Default Re: Silver Surfer bug

    Oh goddamn me after reading my post I think its the line just on top of the ownership one in EDU. Didn't change those models ownership in the battle_models.modeldb. Gonna try that! xD

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