Hey there! I got a little issue here, after trying to make the Nanzhang Elephant unit available to Jingzhou for exemple, I get a silver sufer bug. I'm not sure what I've done wrong though. Here's the code I change :
battle_models.modeldb - here's the soldiers riding the elephant, basically I don't have to change anything here.
Code:
15 mandonggongshou 1 1
44 unit_models/sanguo/mandonggongshou_lod0.mesh 6400
30
8 timurids
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
4 pisa
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
4 merc
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
5 slave
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
6 sicily
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
7 england
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
6 france
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
3 hre
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
6 aragon
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
5 moors
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
6 russia
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
5 turks
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
5 milan
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
6 venice
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
8 scotland
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
9 byzantium
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
8 portugal
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
6 poland
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
7 hungary
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
7 mongols
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
7 normans
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
7 denmark
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
5 egypt
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
6 norway
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
6 aztecs
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
8 novgorod
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
8 zenghids
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
6 cumans
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
5 emirs
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
6 saxons
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture
46 unit_sprites/aragon_mandonggongshou_sprite.spr
30
8 timurids
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
4 pisa
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
4 merc
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
5 slave
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
6 sicily
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
7 england
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
6 france
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
3 hre
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
6 aragon
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
5 moors
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
6 russia
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
5 turks
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
5 milan
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
6 venice
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
8 scotland
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
9 byzantium
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
8 portugal
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
6 poland
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
7 hungary
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
7 mongols
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
7 normans
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
7 denmark
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
5 egypt
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
6 norway
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
6 aztecs
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
8 novgorod
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
8 zenghids
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
6 cumans
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
5 emirs
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
6 saxons
47 unit_models/sanguo/textures/mandongbing.texture
51 unit_models/sanguo/textures/mandongbing_nor.texture 0
1
4 None
16 MTW2_Fast_Bowman 19 MTW2_Fast_Swordsman
2
19 MTW2_Bowman_Primary 14 fs_test_shield
2
18 MTW2_Sword_Primary 14 fs_test_shield
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
battle_models.modeldb - this is the elephant entry which I had to adjust :
Code:
9 xiaoxiang 1 4
52 unit_models/Mounts/Elephant/burma_elephant_lod0.mesh 64
52 unit_models/Mounts/Elephant/burma_elephant_lod0.mesh 600
52 unit_models/Mounts/Elephant/burma_elephant_lod0.mesh 1200
52 unit_models/Mounts/Elephant/burma_elephant_lod0.mesh 5184
4
8 timurids
66 unit_models/Mounts/Elephant/textures/burma_senior_elephant.texture
68 unit_models/Mounts/Elephant/textures/burma_senior_elephant_n.texture 0
8 portugal
66 unit_models/Mounts/Elephant/textures/burma_senior_elephant.texture
68 unit_models/Mounts/Elephant/textures/burma_senior_elephant_n.texture 0
4 merc
66 unit_models/Mounts/Elephant/textures/burma_senior_elephant.texture
68 unit_models/Mounts/Elephant/textures/burma_senior_elephant_n.texture 0
5 slave
66 unit_models/Mounts/Elephant/textures/burma_senior_elephant.texture
68 unit_models/Mounts/Elephant/textures/burma_senior_elephant_n.texture 0
0
1
8 elephant
19 fs_african_elephant 0
0
0
-1 0 0 0 0 0 0
EDU - Here's the overall unit entry :
Code:
type Nanzhongzhanxiang
dictionary Nanzhongzhanxiang
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade
soldier mandonggongshou, 16, 2, 1
mount xiaoxiang
mount_effect horse +4, camel +2
attributes very_hardy, can_withdraw, frighten_foot, frighten_mounted, power_charge
move_speed_mod 0.7
formation 7, 11, 13, 16, 2, square
stat_health 1, 5
stat_pri 8, 1, composite_arrow, 120, 50, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr no
stat_sec 30, 20, no, 0, 0, melee, melee_simple, piercing, none, 100, 1
stat_sec_attr ap, area, launching
stat_pri_armour 5, 4, 0, leather
stat_sec_armour 21, 21, flesh
stat_heat 7
stat_ground 0, 0, 0, -2
stat_mental 30, low, trained
stat_charge_dist 6
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 2201, 482, 85, 170, 1701, 1, 170
armour_ug_levels 0, 7
armour_ug_models Nanman_medium_bow, Nanman_medium_bow
ownership scotland, hre, england, russia, france, venice, egypt, norway, moors, scotland, portugal, normans, hungary, byzantium, mongols, turks, poland, milan, aragon, denmark, sicily, venice, pisa, aztecs, novgorod, cumans, zenghids, saxons, emirs, timurids, korea, slave
era 0 timurids
era 1 timurids
era 2 timurids
recruit_priority_offset 40
And here's the EDB modification of a building :
Code:
capability {
recruit_pool "Nanzhongzhanxiang" 1 0.1 1 0 requires factions { scotland, hre, england, russia, france, venice, egypt, norway, moors, scotland, portugal, normans, hungary, byzantium, mongols, turks, poland, milan, aragon, denmark, sicily, venice, pisa, aztecs, novgorod, cumans, zenghids, saxons, emirs, timurids, korea, }
}
Thanks for your help!