Managing Rival Parties or Secessions for Fun and Profit
How do you manage internal politics in your faction in Rome II?
Do you try to avoid secessions or do you intentionally cause them at times which suit you? (I've noticed that, after a secession happens, remaining parties become more loyal for a while and it takes a few turns before a new rival party emerges).
My main ways to reduce the risk of secession are loyalty edicts in provinces controlled by rival factions and occasionally promoting commanders belonging to rival parties (this increases their party's influence, of course, but it helps to keep them loyal too). I also hover my cursor over the loyalty scores of rival parties occasionally, to see the causes of disloyalty, and if there's an easy way to improve loyalty I'll use it. (Usually, I would have wanted to do what the rival party wanted anyway, like remove enemy armies which are inside my borders.)
I noticed that a dignitary with the 'Advisor' skill, attached to an army commanded by a rival party member, increases that party's loyalty, so I'll try that. It also helps to change from a republic (which has a penalty to loyalty) to another government type, although I played a complete campaign as Carthage without changing from a republic and only had a few secessions.
I'd be interested to see people's preferred methods of reducing the risk of secessions (or making them manageable if they happen) and whether you try to minimise them or prefer to provoke them so that they happen at convenient times.