1) What if the game started at 275BC instead 278BC? The reason why i ask this:
- Could it be more interested to see Epeiros not to be destroyed by Rome in the first turns but instead to wage war against the other greek cities? Taras could be a clent state for Epeiros and Epeiros would not be in war with Rome and Carthage , instead would have bad relations with them.
- Could it be more interested to not see Rome AI to invade Greece in the beginning but instead already start with minor bad relations with Carthage and Syracuse to provoke the 1st punic war?
- Could it be more interested to see the Seleucid player to start the game the moment the satrapies are revolting?
2) I saw this is in war of gods overhaul:
- It is possible to add walls to some minor settlements or add the option to upgrade the settlement to have walls?
- The diplomacy map is beautiful in war of gods. It is possible to create something similar?
3) I like to play with minor factions , sometimes a random faction (not famous like Pergamon or Pontus ) the question is many of them don't have story in game and their traits are generic. so i ask if it is possible to add story to text to all minor factions and different traits to make them more interesting to play?
4) It is possible to have 8ty submod? Why is that? Well:
-4ty is good but then you have winter for only one turn. 12ty can simulate better the seasons effects but now the game is too long. So it could be more interesting to have 8ty with reduced 30% movement campaign . This would not only make seasons interesting but would also prevent armies to jump from a settlement to another one in a turn giving more time to AI and player to react to incoming enemies.
Sorry for my poor english, is not my native language.