You'll find those values inside:
data_Rome2 > lua_scripts > politics_trait_defs.lua
here an example notes in red
Spoiler Alert, click show to read:
--#####################################################
--polit_trait_likes_greeks
--#####################################################
polit_trait_likes_greeks = {
antitraits = { "polit_trait_hates_greeks", "polit_trait_xenophobe", "polit_trait_xenophile" },
cap = 10, it's the maximum value you can have for this trait
is_applicable = function(faction)
if faction:model():campaign_name("main_3c") or faction:model():campaign_name("main_greek") or faction:model():campaign_name("main_invasion") then
return false
end
return true
end,
evaluate = function(faction, party_id)
local culture_id = "rom_Hellenistic"
local loyalty_per_faction = 2 value for every faction satisfying trait's prerequisites
Change the values as you wish.
You can check DeI's submod (PIGS) here, i've changed a lot of things regarding this script. http://www.twcenter.net/forums/showt...-upd-feb-09-19 PIGS is not compatible outside DeI. Don't use the politics_trait_defs.lua you'll find into PIGS outside PIGS, it will crash the game, do a new pack with your custom changes