now for 2.0
I'm sorry for the long delay but school has been keeping me very busy. i haven't even had a chance to play in so long that i have barley had time to even play test this with 2.0 but i can't imagine anything but a spelling mistake here or there. Thanks to Sleepysmoo for fixing all my grammar and spelling in 1.9, it really isn't my strong point or the thing i like spending my time doing while modding.
Features:
- A new Peerage system that represents the titles and promotions given to the nobility (eg. Duke, Earl, Count, and so on).(not for king and heir)
- A leadership trait that lets you know how your leader is preforming
- A battle command trait that keeps track of how many battles you've fought.
- I switched it back to full campaign exp everywhere because of new triggers needed to level up in heraldry. Plus i like having the number of years you actually spend campaigning represented in the trait.
- A new turns governing trait that keeps track of how many turns you spend in a settlement.
- If your general makes it to a rank like viceroy his kids won't start at the bottom of the totem poll. They get an appropriate rank that will represent to an extent how it worked historically. *
- I redid some of the affects from traits and the triggers to get them
- Lowered the age of adoptions to 16 and made all newly adopted characters start with no exp. coming to age is 16(This represents how a child was actually adopted by nobility or royalty for military service and was done so to increase the status of that kids family.)
[*]I tried to re-balance all the traits so they don't so drastically inter-fear with DLV 2.0. You'll find that all the traits lower effects then they did before.
Things to come:
- I plan on adding new careers your character can chose to be. for example a Templar knight or other holy order for having that guild and then level up by meeting criteria. why not have the grandmaster in your family tree
- Cultural specific peerage ranks, i have byzantine figured out but i don't have a ranking system for the Muslim factions
Needed to promote from squire to knight---1-3 years campaigning
Needed to promote from knight to KB-------5-7 years campaigning and 4-9 battle fought
needed to promote from KB to KC------10-15 years campaigning and 6-12 battles fought
Needed to promote from KC to KGC-----20-25 years campaigning and 9-15 battles fought
*changed slightly*
Needed to promote from Seigneur to Baron---Must be a Knight, 1-3 years in a city and 1 battles fought
Needed to promote from Baron to Viscount--Must be a Knight, 3-5 years in a city and 1-4 battles fought
Needed to promote from Viscount to count/Earl--Must be a Knight, 5-7 years in a city and 4-6 battles fought
Needed to promote from Count/Earl to Counts Palatine-----Must be a Knight, 7-10 years in a city and 6-9 battles fought
Needed to promote from Counts Palatine to Marquess-----Must be a KB, 10-15 years in a city and 6-9 battles fought
Needed to promote from Marquess to Duke-----Must be a KB, 15-20 years in a city and 9-12 battles fought
Needed to promote from Duke to PE----------Must be a KB, 20-25 years in a city and 12-15 battles fought
Needed to promote from PE to Viceroy--------Must be a KC, 25+ yeas in a city and 15+ battles fought
almost all of these titles can also be passed down from ones father.
how it works: (Needed to promote from Earl to Marquess-----Must be a KB, 10-15 years in a city and 6-9 battles fought) This means to be promoted to the rank Marquess from the rank of earl you must first be a knight banneret, you must have at least 10 years governing in a city (at 15 years the promotion is guaranteed if other requirements are met) and have commanded in at least 6 battles, win or lose. (again 9 commands is a guarantied promotion, 6 just means you may be promoted)
i am always open to suggestions, if there's anything i should add or change in your opinion go ahead and post it here. Ill check it regularly and will seriously consider anything worth adding. hope everyone enjoys. by reading the text for the traits it should tell you exactly what to do, if you see i missed something please let me know.
It isn't compatible with other mods without changing aspects of the other mods at this point. i plan on making it compatible with vanilla and other major mods if its requested. if you are a moder and want to add it to your mod PM and ill send you just the lines I've changed or added and you can place them into your own. All i ask is you put my name somewhere in there.
You can get it from any of these links.
http://www.twcenter.net/forums/downl...o=file&id=1131