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Thread: The Positions of the Seven Kingdom's Armies (Dance Setting)

  1. #41
    Trot's Avatar Vicarius Provinciae
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    Default Re: The Positions of the Seven Kingdom's Armies (Dance Setting)

    Caron orders the marches levied to Nightsong.

  2. #42
    Jokern's Avatar Mowbray of Nottingham
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    Default Re: The Positions of the Seven Kingdom's Armies (Dance Setting)

    House Umber summons their banners to muster at Winterfell.

  3. #43

    Default Re: The Positions of the Seven Kingdom's Armies (Dance Setting)

    Once they have gathered the men of Maidenpool, the black march west towards Darry.

    He sends scouts to Riverrun and King's Landing.
    Last edited by Gandalfus; January 24, 2019 at 11:10 AM.

  4. #44
    chesser2538's Avatar Senator
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    Default Re: The Positions of the Seven Kingdom's Armies (Dance Setting)

    Stormlands
    Storm's End - House Baratheon of Storm's End (Player)
    - Galemont - House Swygert of Galemont – Answered CTA
    - Griffin's Roost - House Connington of Griffin's Roost – Answered CTA
    - Adderdell - House Wagstaff of Adderdell – Answered CTA
    - Crow's Nest - House Morrigen of Crow's Nest – Answered CTA

    Dornish Marches - House Caron of Nightsong (player)
    - Harvest Hall - House Selmy of Harvest Hall – Answered CTA
    - Poddingfield - House Peasebury of Poddingfield -Refused CTA
    - Blackhaven - House Dondarrion of Blackhaven -Refused CTA

    Summerfield - House Toyne of Summerfield, High Lords of Summerfield – Answered CTA
    - Hadlow Keep - House Hasty of Hadlow Keep
    - Fawnton - House Cafferen of Fawnton
    - Grandview - House Grandison of Grandview

    Stonehelm (Red Watch) - House Swann of Stonehelm, High Lords of Red Watch -Refused CTA
    - Lonmouth - House Lonmouth of Lonmouth
    - Lockport - House Horpe of Lockport

    Estermont (Cape Wrath) - House Estermont of Estermont, High Lords of Cape Wrath – Answered CTA
    - Wrathtown - House Whitehead of Wrathtown
    - Mistwood -House Mertyn of Mistwood
    - Tudbury Hall - House Tudbury of Tudbury Hall
    - Wrathrock - House Gower of Wrathrock

    Rainhouse - House Wylde of Rain House, High Lords of the Rainwood – Answered CTA
    - Broad Arch - House Staedmon of Broad Arch
    - Blue Grove - House Kellington of Blue Grove
    - Rainwood - Baratheons of Storm's End

    Tarth - House Tarth of Evenfall Hall, High Lords of Tarth – Answered CTA
    - Manning Hall - House Manning of Manning Hall
    - Lapworth - House Lapworth of Lapworth

    Parchments - House Penrose of Parchments, High Lords of Parchments -Refused CTA
    - Drakesgrave - House Musgood of Drakesgrave
    - Gallowsgrey - House Trant of Gallowsgrey

    Bronzegate - House Buckler of Bronzegate, High Lords of Wendwater (player)
    - Haystack Hall -House Errol of Haystack Hall -Answered CTA
    - Felwood - House Fell of Felwood -Refused CTA
    - Amberly - House Rogers of Amberly -Answered CTA

    Riverlands
    Riverrun - House Tully of Riverrun -Declared for Greens (Player)
    - Willow Wood - House Ryger of Willow Wood – Answered CTA
    - Branstone - House Tully of Riverrun – Declared for Blacks (Player)
    - Turnbridge - House Chambers of Turnbridge – Answered CTA
    - Kanet - House Kanet of Kanet - Refused CTA

    Harrenhal - House Strong of Harrenhal – Declared for Blacks (Player)
    - Atranta - House Vance of Atranta – Declared for Blacks
    - Lolliston -House Lolliston of Lolliston – Declared for Blacks

    Butterwell -House Butterwell, High Lords of Esgaroth - Refused CTA
    - Shoreham - House Wode, Knights of Shoreham

    The Twins - House Frey of the Twins, High Lords of the Crossing (Player)
    - Mistlewood - House Charlton of Mistlewood – Answered CTA
    - Erenford - House Erenford, Knights of Erenford – Declared for Blacks
    - Freylands - House Haigh of Freylands - Refused CTA

    Seagard - House Mallister of Seagard, High Lords of Ironman's Bay – Answered CTA
    - Cape of Eagles - House Mallister of Seagard
    - Rushmoor - House Rushmoor of Rushmoor
    - Martlet Bay - House Grell of Martlet Bay
    - Gravesham - House Keath of Gravesham
    - Oldstones (Ruined: See 'Ruined Holdfasts' Rules) - Vacant

    Stone Hedge (Southstone) - House Bracken of Stone Hedge, High Lords of Southstone – Answered CTA
    - Lychester - House Lychester of Lychester
    - Goodbrook - House Goodbrook of Goodbrook

    Wayfarer's Rest - House Vance of Wayfarer's Rest, Highlords of Wayfarer’s Rest - Refused CTA
    - High Heart -House Blantree of High Heart
    - Acorn Hall - House Smallwood of Acorn Hall

    Blackwood - House Blackwood of Raventree Hall, High Lords of Blackwood Vale* – Declared for Blacks (Player)
    - Maidstone - House Bigglestone of Maidstone – Declared for Blacks
    - Blackrush - House Shawney of Blackrush – Declared for Blacks
    - Fairmarket - House Paege of Fairmarket – Declared for Blacks

    Darry - House Darry of Darry, High Lords of Trident Mouth. – Answered CTA
    - Chiltern - House Wayn of Chiltern.
    - Wycombe - House Terrick of Wycombe.

    The Bay of Crabs -Vacant
    - Harroway's Town - House Butterwell, High Lords of Esgaroth – Refused CTA
    - Maidenpool - House Mooton of Maidenpool – Declared for Blacks
    - Saltpans - House Cox, Knights of Saltpans – Answered CTA
    - Deddington - House Dedding of Deddington – Answered CTA

    Pinkmaiden (Acorn's Ridge) - House Piper of Pinkmaiden, High Lords of Acorn's Ridge – Declared for Blacks
    - Stoney Sept - House Grey of Stoney Sept
    - Castlewood - House Harlton of Castlewood

    The Trident - Vacant
    - Stillfen - House Vypren of Stillfen – Declared for Blacks
    - Red Fork - House Strong, High Lords of Harrenhal – Declared for Blacks
    - Blue Fork - House Mandrake of Blue Fork - Refused CTA
    Last edited by chesser2538; January 24, 2019 at 12:11 PM.

    Under the Patronage of the venerable General Brewster

  5. #45

    Default Re: The Positions of the Seven Kingdom's Armies (Dance Setting)

    Rowan Orders
    Rowan Army

    Commander- Lord Thaddeus Rowan
    Temperament: Melancholic (Meticulous) +1 detection rolls -5% for Movement Speed
    +2 Wealth
    +2 Logistician
    +2 Charisma

    Captain- Robert Rowan
    Temperament: Phlegmatic (Reserved) +1 battle Rolls -1 Charisma
    +2 Wealth
    +2 Logistician
    +2 Rearguard

    Captain and Co-Commander- Gerold Rowan
    Temperament: Choleric (Bloodthirsty) +1 Battles -1 Charisma
    +2 Battle Roll
    +1 Rearguard
    +1 Logistician
    +2 Personal Combat

    Orders to March Northeast to till the Stoney Sept and then Due North to Riverrun with a short pause south of the Stoney Sept to scout for change in condition.
    Hexs until the Stoney Sept- 7 17.6 hours 0930 EST<---old time (I forgot to account for the Logistician of Thad = 5% faster movement time {10% - Meticulous}) New time--> 15.9 hours 0800 EST
    North from there- 3 7.5 hours 1630 EST <---old time (I forgot to account for the Logistician of Thad = 5% faster movement time {10% - Meticulous}) New time----> 6.8 hours 1445 EST

    Goldengrove - House Rowan of Goldengrove, High Lords of Goldengrove 200 men Personal retinue.
    300 Knights
    300 Light Cavalry
    1,200 Light Infantry
    600 Archers
    600 Men-at-arms
    - Ivy Hall - House Kidwell of Ivy Hall

    100 Knights
    100 Light Cavalry
    200 Men-at-Arms
    200 Archers
    400 Light Infantry

    - Smithyton - House Shermer of Smithyton

    100 Knights
    100 Light Cavalry
    200 Men-at-Arms
    200 Archers
    400 Light Infantry

    The Northmarch - Rowan of Goldengrove
    - Coldmoat - House Webber of Coldmoat

    100 Knights
    100 Light Cavalry
    200 Men-at-Arms
    200 Archers
    400 Light Infantry

    - Dosk - House Durwell of Dosk

    100 Knights
    100 Light Cavalry
    200 Men-at-Arms
    200 Archers
    400 Light Infantry

    - Standfast - House Osgrey of Standfast

    100 Knights
    100 Light Cavalry
    200 Men-at-Arms
    200 Archers
    400 Light Infantry

    - Derring Downs - House Rowan of GoldengrovE - 75 men Gerold Rowans Personal Retinue

    100 Knights
    100 Light Cavalry
    200 Men-at-Arms
    200 Archers
    400 Light Infantry
    + 275 Personal retinue per Thad and Gerold
    Total- 9,275

    2,800 LI
    1,800 Archers
    1,800 Men at Arms
    900 LC
    900 Knights
    +137 Heavy Cav from Personal Retinue
    +138 Heavy Infantry from Personal Retinue
    Last edited by Zeus Almighty; January 25, 2019 at 08:34 AM.

  6. #46
    Iron Aquilifer's Avatar Protector Domesticus
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    Default Re: The Positions of the Seven Kingdom's Armies (Dance Setting)

    Unwin Peake raises his banner in support of King Aegon

    +3 Charisma (2 trait points, 1 Sociable)

    - Starpike - 3,000 - Peake
    - Dustonbury - 1,000 - Peake
    - Yelshire - 1,000 - Peake
    - Ashford - 1,000 - Ashford
    - Holyhall - 1,000 - Graceford

  7. #47

    Default Re: The Positions of the Seven Kingdom's Armies (Dance Setting)

    House Rowan Orders

    Scouting Orders Place now with army in the Stoney Sept Hex.

    +1 detection From Thad's Temperament

    900 total Light Cav

    Intended purpose: To seek any indication of army movement in the vicinity in preparation of his continued Northward march to Riverrun.

    If no barriers: Will continue directly Northwards to Riverrun.

  8. #48

    Default Re: The Positions of the Seven Kingdom's Armies (Dance Setting)

    Corlys and the fleet return to block the Gullet and strangle trade to the capital.

    Left: artwork by the great Duncan Fegredo.

    A link to my Deviantart's account.

  9. #49
    Lord William's Avatar Duke of Nottingham
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    Default Re: The Positions of the Seven Kingdom's Armies (Dance Setting)

    House Baratheon marches their host from storms end to kings landings

    Section Editor ES
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    Under the patronage of Jom • Patron of Riverknight & Stildawn

  10. #50

    Default Re: The Positions of the Seven Kingdom's Armies (Dance Setting)

    Blacks.

    Royal host links with Riverlanders in Harrenhal. Once there, they leave for Riverrun to crush the other Tully.
    Like... 11-12 hours. Will calc later.

    Left: artwork by the great Duncan Fegredo.

    A link to my Deviantart's account.

  11. #51
    Trot's Avatar Vicarius Provinciae
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    Default Re: The Positions of the Seven Kingdom's Armies (Dance Setting)

    Caron leaves 1000 men garrisoning Nightsong and marches to join Baratheon

    compositions and time tbd

  12. #52
    chesser2538's Avatar Senator
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    Default Re: The Positions of the Seven Kingdom's Armies (Dance Setting)

    House Blackwood at the urging of House Strong has marched his force to Harrenhall to join the growing Black force.

    Blackwood - House Blackwood of Raventree Hall, 3,000
    - Maidstone - House Bigglestone of Maidstone – Declared for Blacks 1,000
    - Blackrush - House Shawney of Blackrush – Declared for Blacks 500
    - Fairmarket - House Paege of Fairmarket – Declared for Blacks 1000

    Under the Patronage of the venerable General Brewster

  13. #53

    Default Re: The Positions of the Seven Kingdom's Armies (Dance Setting)

    Hightower
    1,500 Light Infantry and 1,000 Archers from the Hightower levies are sent back to Oldtown over the Roseroad.

    Arrival: ~27 hours over 20 road tiles due to no heavy infantry or heavy cavalry within their ranks



  14. #54
    Lucius Malfoy's Avatar Pure-Blood
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    Default Re: The Positions of the Seven Kingdom's Armies (Dance Setting)

    Quote Originally Posted by Zeus Almighty View Post
    House Rowan Orders

    Scouting Orders Place now with army in the Stoney Sept Hex.

    +1 detection From Thad's Temperament

    900 total Light Cav

    Intended purpose: To seek any indication of army movement in the vicinity in preparation of his continued Northward march to Riverrun.

    If no barriers: Will continue directly Northwards to Riverrun.
    The scouts return with no information on army movements within the region of Stoney Sept. It is either that troops were not levied or whatever forces may have been there have moved on.
    Gaming Director for the Gaming Staff
    Gaming Director for the Play-by-Post Subforum and the RPG Shed


  15. #55

    Default Re: The Positions of the Seven Kingdom's Armies (Dance Setting)

    Lord Stark marches his men south, towards the Twins

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