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Thread: [Grand Campaign HS] Clash of Kingdoms

  1. #1
    Epic Total war's Avatar Civis
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    Default [Grand Campaign HS] Clash of Kingdoms

    Clash of Kingdoms

    13 Factions, 1 Winner: Using Retrofit MP 2.0 (Link Below)
    http://www.twcenter.net/forums/downl...o=file&id=2098


    Click image for larger version. 

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    AI controlled Scotland, Milan, Portugal, Russia, and Papal States.


    The European Kingdoms are at war. From the English Channel to the Black Sea war rages. Who will emerge victorious?




    Current players (TWC Account/Discord Account):


    England - Mergor / Mergor#4244
    France (Dead - Killed by England - turn 4)

    Holy Roman Empire - Peaman/ PeaMan#7515

    Spain - Ramble / Ramble12#5175

    Venice - xSooners / xSooners#1133

    Sicily - Epic Total War / Epic Total War#5260

    Byzantine Empire - Joker / joker0002710#9641

    Moors - Peaman / PeaMan#7515

    Turks - Your Total War Master / yourtotalwarmaster#2696

    Egypt - Lanse101 / [MOB] Lanse101#7745

    Denmark - KeenX / KeenX#6416

    Poland - General Dragon / Eternus#4096

    Hungary - Captain Melon / Captain Melons#1469


    Admin: King Athelstan/ Athelstan#3623
    Co-Admin: Redboosty / REDBOOSTY#0839

    The Rules

    Any major rulebreak's consequence will result in kicking from the hotseat.

    I declare that the right to change rules if players voted on it are possible.



    General Rules
    - Time to play your turn is 24h. The Admin may grant a 24h extension if needed.
    -Alliances and non-aggression pacts can be made publicly or privately. In order to make a pact public, the announcement must be written down as a commentary on this thread, making the pact, official. An agreement can also be made public via diplomat in game. If someone breaks a secret alliance or pact it will just suffer moral consequences within the players involved only. Either party can choose to make a breach of pact public if they so choose as well.
    - If you are late with no notification you will be subbed or skipped by the admin.
    - If you need to be subbed/skipped too often you will be replaced.
    - No exploits/bugs allowed
    -No exploiting the AI
    -Roleplay is encouraged but not required.

    Military Rules
    - Battles can be played manually or be auto-resolved. Screenshots must be posted with: odds and result screens, mouse over the odds bar to show the ratio, the armies involved with their banners visible on the campaign map, unit card of siege unit must be visible if used to directly assault settlement
    Screenshot of proof Example: https://www.mediafire.com/view/kjnop...ample.jpg/file
    - Armies that are defeated in battle by a player that comes after them in the turn list may not move the following turn. This is to make it fair for people who are defeated by players that come before them in the turn list. Armies standing in fortifications (fort/settlement) when defeated are excluded from this rule.
    - Not allowed to sally out if the result is a defeat.
    - You are not allowed to post a losing Naval Battle.

    - Ships cannot leave blockaded ports. No attacking ships in ports using a game bug. It's not allowed to keep units protected by placing them in ships docked in a port
    - You need at least 1:2 odds or higher to win a naval battle
    - Any siege equipment can attack all walls.
    - Watchtowers are not allowed to be constructed on strategic points such as bridges or resources.
    - You are not allowed to attack players which has not played their first turn yet.
    - No Crusades or Jihads

    Agent Rules
    - Spies need 15% to enter forts/settlements. Screenshots required. If a spy is already in a settlement, it has to leave and re-enter.
    - Assassins need 30% to kill generals (not family members)/agents and sabotage but need 60% to kill princesses/family members. NO assassinating Faction heir/Faction Leader
    - Merchants can seize other merchants only if they have at least 30% chance

    Settlement Rules
    - When receiving a region through diplomacy all units except 1 must be disbanded.
    Destroying buildings is not allowed in these 3 situations:
    - If the settlement is under siege
    - A far superior army is one turn away from the settlement
    - You have not yet held that settlement for 3 turns (Starting regions not included)
    - You are not allowed to exterminate settlements

    Last edited by King Athelstan; March 31, 2019 at 01:37 PM. Reason: Update players

  2. #2
    Epic Total war's Avatar Civis
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    This will hopefully begin in January sometime. I have messaged several people already and have recieved enough interest to begin selecting factions. If we arent able to get enough people, we can discuss to either reduce the amount of human factions or to simply cut off a portion of the map. If anyone sees issues with these rules, we can also vote and change them accordingly.

    I also plan to play in this so we will need an admin and co admin. Factions are first come first serve, just post in this thread your 3 preffered factions. I will get this started, England, Sicily, Turks.
    Last edited by Epic Total war; December 26, 2018 at 08:20 PM.

  3. #3
    joker0002710's Avatar Civis
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    Eastern Roman Empire, Poland, Russia

  4. #4

    Default Re: [Grand Campaign HS] Clash of Kingdoms

    Egypt.

  5. #5
    Captain Melon's Avatar Ducenarius
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    Russia, Turks, Hungary


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  6. #6
    Mergor's Avatar T H E | G O R
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    England, France, Sicily

  7. #7
    Ramble12's Avatar Domesticus
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    Turks, Spain, Egypt
    Last edited by Ramble12; December 24, 2018 at 04:34 AM.

  8. #8
    King Athelstan's Avatar The Wheel of Time turns
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    I can do the admin
    Proudly under the patronage of General Brewster of the Imperial House of Hader
    Proud patron of 4zumi

    Signature by Lifthrasir




  9. #9
    General Dragon.'s Avatar Champion of Dragons
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    I am not sure yet, if I join this. I will post later on, if I do or not, but I would like to point out, that this won't work well:
    - Assassins need 30% to kill generals/agents and sabotage but need 60% to kill princesses/family members.
    Generals can be family members aswell, so that part could be confusing, so I would say change it to 30% for generals/agents and sabotage, but need 60% to kill princesses.

    "
    The Dragon is wise, a sage among the ignorant. He knows not all that glitters is gold."

  10. #10
    REDBOOSTY's Avatar Centenarius
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    Quote Originally Posted by King Athelstan View Post
    I can do the admin
    Damn, I wanted to do that... i can be co-admin then
    "The object of war is not to die for your country, but to make the other bastard die for his"

    -G. Patton

  11. #11
    Epic Total war's Avatar Civis
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    Quote Originally Posted by General Dragon. View Post
    I am not sure yet, if I join this. I will post later on, if I do or not, but I would like to point out, that this won't work well:


    Generals can be family members aswell, so that part could be confusing, so I would say change it to 30% for generals/agents and sabotage, but need 60% to kill princesses.
    Well I figured it wouldn’t be too confusing as it would say if it is a family member or general before you assassinate them. Will look into changing it to what you said. But I seem to agree with you so change may be likely
    Last edited by Epic Total war; December 26, 2018 at 03:19 PM.

  12. #12
    PeaMan's Avatar Biarchus
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    I'll take any, I'll end up emperor of the world either way.



    My Modding work.. - Game of Thrones

  13. #13
    Mergor's Avatar T H E | G O R
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    You know this is manual, right PeaMan?

  14. #14
    joker0002710's Avatar Civis
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    Quote Originally Posted by PeaMan View Post
    I'll take any, I'll end up emperor of the world either way.

    In the word of Darth Vader: "You will try"

  15. #15
    King Athelstan's Avatar The Wheel of Time turns
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    Quote Originally Posted by joker0002710 View Post

    In the word of Darth Vader: "You will try"
    In the words of Master Yoda: "Do or do not, there is no try"
    Proudly under the patronage of General Brewster of the Imperial House of Hader
    Proud patron of 4zumi

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  16. #16

    Default Re: [Grand Campaign HS] Clash of Kingdoms

    ill take HRE if open, maybe Moors if needed, maybe...

  17. #17

    Default Re: [Grand Campaign HS] Clash of Kingdoms

    Can I join? I can take Venice if its still open

  18. #18
    Epic Total war's Avatar Civis
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    Okay spots are all filled. I ended up turning Russia AI as well and giving that player Poland. My reasoning behind doing so is the massive distances any Russian player has to move in order to take settlements which makes it very difficult for them to succeed. I figured it would be better just to have them as AI and allow other players to move to conquer those lands while at the same time being close to the fighting in Europe. Once again if anyone has any problems with this or any of the other rules now is the time to say so that way we can make any necessary changes. Will start early next week sometime hopefully.
    Last edited by Epic Total war; January 04, 2019 at 05:24 PM.

  19. #19
    King Athelstan's Avatar The Wheel of Time turns
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    Test save up, make sure it works for ya https://drive.google.com/file/d/1hpR...ew?usp=sharing! Planning on beginning tomorrow
    Last edited by King Athelstan; January 08, 2019 at 02:49 PM.
    Proudly under the patronage of General Brewster of the Imperial House of Hader
    Proud patron of 4zumi

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  20. #20
    King Athelstan's Avatar The Wheel of Time turns
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    Default Re: [Grand Campaign HS] Clash of Kingdoms

    No reported issues, and everything should be alright. We begin! France up first, good luck everyone! https://drive.google.com/file/d/1hpR...ew?usp=sharing
    Proudly under the patronage of General Brewster of the Imperial House of Hader
    Proud patron of 4zumi

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