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Thread: DaC - Official Angmar Discussion

  1. #101

    Default Re: DaC - Official Angmar Discussion

    Bodyguard
    Spoiler Alert, click show to read: 

  2. #102
    francis86's Avatar Decanus
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    Default Re: DaC - Official Angmar Discussion

    I have been waiting for a mod like this since third age total war's release! You syr is getting me thrilled once more with this wonderful mod, can't wait to play them they look beautiful as hell.

  3. #103

    Default Re: DaC - Official Angmar Discussion

    Damn, that bodyguard is a very inspired piece of art! I must confess I'm more excited about Angmar than about Gundabad itself.

  4. #104

    Default Re: DaC - Official Angmar Discussion

    That is the best ******* looking bodyguard in this game! How powerful will it be i wonder... Is there a human sword/shield bodyguard? I expect it to be nearly as good as the white tower/talon knights/arthedain knights tier albeit with less numbers.

  5. #105

    Default Re: DaC - Official Angmar Discussion

    That bodyguard looks cooler than any other angmarim unit! And the angmarim units looks exceptional, all of them. That must certainly be one of the best looking bodyguards in the game!

  6. #106

    Default Re: DaC - Official Angmar Discussion

    Excellent work on the bodyguards!

    They nail Angmar's new theme.

  7. #107

    Default Re: DaC - Official Angmar Discussion

    That is the way to go Hummingbird, best looking unit so far.

  8. #108

    Default Re: DaC - Official Angmar Discussion

    They look nasty, great job!

  9. #109
    paleologos's Avatar You need burrito love!!
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    Default Re: DaC - Official Angmar Discussion

    Well done Hummingbird.
    Last edited by paleologos; December 09, 2018 at 02:49 AM.

  10. #110

    Default Re: DaC - Official Angmar Discussion

    Absolutely love it! Goodness me, that's probably the best representation of fallen numenoreans one will ever make while still making a distinction between them and actual black numenoreans. And to think I initially came here because I missed the old rhudaur look because they had that dark dunedain feel thanks to the black armour units like the rhudaur swordsmen and cavalry had. I still feel that way, but if this is what I can expect to replace that, I won't have any problems with it XD

  11. #111

    Default Re: DaC - Official Angmar Discussion

    All these designs are great. Love the use of furs.

  12. #112

    Default Re: DaC - Official Angmar Discussion

    Angmar General
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  13. #113

    Default Re: DaC - Official Angmar Discussion

    Quote Originally Posted by Hummingbird View Post
    Angmar General
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    Hummingbird, you are awesome!

  14. #114
    Tar-Falassion's Avatar Tiro
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    Default Re: DaC - Official Angmar Discussion

    Very nice callback to the Witch-King's spiked Iron Crown, Hummingbird!

  15. #115

    Default Re: DaC - Official Angmar Discussion

    Will the generals use a differant voice on the campaign map, I don't want to click on and Angmarrim general and have him sound like an Orc when he is clearly human
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  16. #116
    francis86's Avatar Decanus
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    Default Re: DaC - Official Angmar Discussion

    Hate it when it happen... been so much time since a third age submod made me look at twcenter every 5 minutes to see update XD

  17. #117

    Default Re: DaC - Official Angmar Discussion

    Quote Originally Posted by jedi7000nathan View Post
    Will the generals use a differant voice on the campaign map, I don't want to click on and Angmarrim general and have him sound like an Orc when he is clearly human
    Obviously...

  18. #118

    Default Re: DaC - Official Angmar Discussion

    Quote Originally Posted by Hummingbird View Post
    Angmar General
    Spoiler Alert, click show to read: 
    Only you could accomplish such art Celebrimbor...eer i mean Hummingbird

  19. #119

    Default Re: DaC - Official Angmar Discussion

    The units look very good and the bodyguards are amazing. Just like the whole idea behind this Angmar overhaul.

    Just a thing I feel like pointing out about the new roster:
    taking the unit list showed in Arachir's video on YT as reference, I think the faction could use at least one shielded unit at T2. As it is now, the faction feels a bit too much vulnerable to ranged units (ND...).

    But maybe own archers and wargs are supposed to compensate for that, while using lower tier shielded units as fodder?

    Or maybe something is plausible to come with the potential Witch-King script in the future?

  20. #120

    Default Re: DaC - Official Angmar Discussion

    I agree with you Mera-Mark, new Angmar will have 6 2h units and dual wielding if i am not mistaken, and if that is their weakness one more shielded unit wouldnt change that much. My suggestion is to make Iron Crown warriors a sword and shield unit (you could give them wooden shield from Rhudaur swordmen) it would make sence, since wights are now more avaible and they perform the same 2h sword strike infantry role, if they use the officer model and it would be natural progression towards generals BG, only the best men from Iron Crown warriors get to defend the general and get better armor since BG unit is also sword and shield.
    I know that Hummungbird is pretty much done with Angmar, this is just a small suggestion hope it makes it.
    Last edited by iceman1946; December 12, 2018 at 03:21 AM.

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