Separation: Alexander Torso Armour
Separation + Fix: Greek Premium Spearman Torso Armour
NOTE: The original skin weights were abysmal, had to re-weight the whole thing.
Separation: Miltiades Torso Armour
Separation + Fix: Greek Hermes Armour
NOTE: The model's shape itself is unchanged, but I've altered its scale so that it can fit with the Rome II arms / legs / head - it was too small before, causing a lot of clipping issues. I also noticed that it had some abysmal skin weights when I exported to DAE for editing in 3DS Max, so I had to re-weight it too.
Separation: Alexander Cloak
NOTE: Don't worry about the gap in the middle of the inner part of the cloak; no one will see it when the armour / body is added (example pic below of cloak + armour together)
Separation + Fix: Alexander Helmet + Crest
NOTE: All the helmets I separate / fix in 3DS Max I give new attachment points to, meaning modders can add whatever crests they want to the helmets where there is one.
Fix: Carthaginian Master Elite Helmet
NOTE: This helmet was strangely rotated 25 degrees to the left, which caused some clipping issues with the R2 / Attila heads. I rotated it 25 degrees back to the right, centering it. Again, I also separated its crests into their own assets and - again - added attachment points to where they were so modders can add whatever crests they want.
Separation: Miltiades Helmets + Crest
NOTE: All of the extra textures for the hero commanders (e.g. Miltiades, Alexander, Scipio etc) have their own variants too.
Separation: Miltiades Greaves
Separation: Archytas Greaves
NOTE: Not an Arena asset, but the same thing can be done to other vanilla assets. I can put these in the resource pack for modders to use as well.
Separation + Fix: Leonidas Greaves
NOTE: I fixed the greave models to fit the R2 leg models. Leonidas' legs were massive in comparison, so the greaves originally looked like they were floating when trying to wrap around the R2 legs.
Separation: Scipio Greaves