Hi there,
Thanks to being part of this forum, I am glad that there is a community behind this great games, that I love to play since 2001.
A friend and I are trying to play the grand coop campaign with the following mod installed from the Steam workshop:
- DEI part 1 to part 10. LINK: https://steamcommunity.com/sharedfil.../?id=362473569
- 1Divide et Impera - No PO Garrison Negative. LINK: https://steamcommunity.com/sharedfil.../?id=370817532
- 1Divide et Impera Reduced Unit Costs/Upkeep. LINK: https://steamcommunity.com/sharedfil.../?id=370824952
- 1Divide et Impera Softcore Submod. LINK: https://steamcommunity.com/sharedfil.../?id=930469206
- AAA Generals: Rome (Aging, Advancing, Acclimatising). LINK: https://steamcommunity.com/sharedfil...?id=1415360013
- Arcade graphical effects removal. LINK: https://steamcommunity.com/sharedfil.../?id=186924703
- Better Horses, elephants and dogs HQ texture v2. LINK: https://steamcommunity.com/sharedfil.../?id=192539590
- Better Portholes. LINK: https://steamcommunity.com/sharedfil...?id=1462251161
- Better Water III HD. LINK: https://steamcommunity.com/sharedfil.../?id=201360430
- Better siege weapons, equipments and fort walls textures. LINK: https://steamcommunity.com/sharedfil.../?id=193852337
- GBJ BLood MOD: The revolution. LINK: https://steamcommunity.com/sharedfil.../?id=297441989
- Improved Environments. LINK: https://steamcommunity.com/sharedfil...?id=1374300551
- New lighting and environments mod from "Aztec's Environments and Lightings". LINK: http://steamcommunity.com/sharedfile.../?id=325816528
- Rome: Total War Music. LINK: https://steamcommunity.com/sharedfil.../?id=263097925
We manage to arrive at the turn 65, but The Selukidai did not receive any notification about the reform. However, I("ROME") receive it between turn 40 and 50.
Yes, we both research the purple tree of technology that allows units upgrade.
Yes, the barracks are upgraded to the correct level Tier III atm.
We never had a desync for the whole campaign.
As an example, he"Seleukidai" cannot upgrade the Peltastai(the silver shield phalanx) or recruit several units that are present in this great MOD.
We both tried to start a solo campaign to verify it was a bug related to multiplayer version or a mod conflict but when we play solo we have more unlocked units to recruit, we receive reform notification in time, and everything seems to work correctly.
We also start a couple of new coops to test if those units could have been recruitable like in the SOLO campaign, but no luck with it.
Does any of you know a solution for this problem? We would love to complete a coop together; we do not mind to start from the beginning if necessary and if a solution can be found.
Thanks in advance for any support received for this query.