Originally Posted by
KingMarshmellow
I'm having issues with all the Roman Senate units so here's an example:
type roman_hastati
skeleton fs_javelinman, fs_swordsman
indiv_range 40
texture romans_julii, data/models_unit/textures/unit_roman_hastati_julii.tga
texture romans_brutii, data/models_unit/textures/unit_roman_hastati_brutii.tga
texture romans_scipii, data/models_unit/textures/unit_roman_hastati_scipii.tga
texture republic_of_rome, data/models_unit/textures/unit_roman_hastati_senate.tgas
texture slave, data/models_unit/textures/unit_roman_hastati_slave.tga
model_flexi_m data/models_unit/unit_roman_hastati_high.cas, 15
model_flexi_m data/models_unit/unit_roman_hastati_med.cas, 30
model_flexi_m data/models_unit/unit_roman_hastati_low.cas, 40
model_flexi data/models_unit/unit_roman_hastati_lowest.cas, max
model_sprite slave, 60.0, data/sprites/slave_roman_hastati_sprite.spr
model_sprite republic_of_rome, 60.0, data/sprites/republic_of_rome_roman_hastati_sprite.spr
model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_hastati_sprite.spr
model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_hastati_sprite.spr
model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_hastati_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
I have gone through the files before and changed the name to republic of rome so I didn't have any issues before with that. I don't have any issues with the new units I added but ever since I added them I checked the roman senate and the texture thing started happening. Or it could be something else that triggered it I'm unsure.
Do you want a dmb of one of the new units as well?