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September 16, 2018, 02:55 AM
#1
Foederatus
mercenary_pool_to_groups_junctions - no effect in game
PFM v5.0.2
modding other tables works for me. example: building_units_allowed, effect_bundles_to_effects_junctions
i modify changing the number of initial units:
https://i.imgur.com/B4fHcaj.png
i start a new great campaign with carthage
on checking buying mercenaries
i see the original number of available mercenaries
expect: seeing my modded one
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December 09, 2018, 05:35 PM
#2
Foederatus
Re: mercenary_pool_to_groups_junctions - no effect in game
mercenary pool is a regional thing
they're literally factionless units, you can't build them, you can't build buildings to make them appear
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