Originally Posted by
tentaku
Giving too much army to re emergent factions feels very unrealistic historically. It is more realistic if rebellions are more frequent in areas with high unrest, but those rebellions are small in size.
The whole idea of conquering is to make your empire stronger. If conquering an enemy faction only means 4x stronger enemy faction to re emerge as a result, then is it really worth it and is it realistic....
Human conquerors can probably get around it by leaving a faction's last city alive. But computer conquerors would instead kill off the last city and get punished with 4 stacks of re emergent enemies and lose everything they worked hard for and get punished for playing better than its fellow computer players.
If you want more challenge as a human player, there are more ways, like never using your family member and mostly crappy units in battle, or always station your army outside of cities in peace time and risk rebellion, etc...