Originally Posted by
Genghis Skahn
No, you're talking about something completely different. Those would be the "spoils" related traits--I'm talking about a mechanic whereby physical cash is added to your treasury by winning a battle(or having it removed if you lose), which has nothing to do with traits and only concerns itself with your cash used on the campaign map. Those are two very different mechanics--and BTW, the spoils mechanics usually only occur after large/heroic battles or city captures. Even a small battle in TLK will prompt the same amount of cash IIRC(~500 dosh). By contrast, small battles in EBII virtually never trigger the spoils traits.