Hello,
So I am trying to make an all white-ish roman general.
and I found this cool breast plate, but it cant be tinted, its always brown.
So I Copied the att_bel_bel_cuirass.rigid_model_v2 and got its textures.
Then I Edited the Diffuse and Specular to be more white, and renamed all of them with a 2 at the end :
"att_bel_bel_cuirass2.rigid_model_v2" and re added to the pack,
Also pointed my variantmesh definition to use the new 2.
Model is STILL brown in game. I then decided I would create a new mask file for the textures.
Still brown.
added this mask file without the "2" at the end incase the textures were still pulling from the original..
Still brown!....
https://i.imgur.com/6LphTGT.jpg
https://i.imgur.com/MM5TTdz.png
any help here? please and ty.
Also quick side note:
Any idea why a piece of armor in Tweak with all white 255/255/255 looks like a nice realistic gray color, but then when tinted 255/255/255 , in game it looks like blatantly white.. ?
See that skirt from up above, look at it in tweak.. looks way better out of game..
https://i.imgur.com/aJhUqed.png