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Thread: [Submod] Fall of the Eagles artillery revised

  1. #1

    Default [Submod] Fall of the Eagles artillery revised

    https://steamcommunity.com/sharedfil...?id=1509875503

    This is unofficial, prepared for my own use and taste fix and attempt to rebalance archers with original Fall of the Eagles mod. It also is meant to play with Europa Perdita, however not necessary.

    Module is meant for pure FotE instalation, do not use it with my EP+FotE Revised mod.

    Changes:
    - reduces amount of ammo for ranged units (85%, back to near vanilla ones, technologies in game still almost double it, so no real loss in longer perspective),
    - increases ammount of ammo for onagers (vanilla change):
    - cheroballistrae - 16,
    - onager - 12,
    - onager bastion - 15,
    - large onager - 14,
    - rebalances damage, AP damage (just cosmetics) and slightly effective range of ranged ammo (no longer mounted units fire farer than foot ones), stronger crossbows etc.,
    - tweaks OP stats (in my opinion) for Hun units, there are better ways to keep game challenging than factitious buff stats,
    - fixes some missed units that still exist in the game (Fall of the Eagles removes them, but some factions still have them from Startpos file and tech which is not edited fully in the original mod i think).


    Mod utilizes last known FotE patch - WIP 5.3 Fix Pack.
    http://www.twcenter.net/forums/showthread.php?726621-WIP-5-3-Fix-Pack
    Last edited by Cgma; January 26, 2019 at 12:25 AM.

  2. #2

    Default Re: [Submod] Fall of the Eagles artillery revised


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