This has been my first week playing DeI and I am pretty lost in many aspects. Here are some, both specific and more or less general:
- What are some tips for a good early balance, in terms of buildings to construct? I have three provinces already and I feel like I am spamming random stuff. There's recruitment provinces, specialized provinces based on regional effects, but other than that, I have no idea how to make a good use of some other building chains like the yellow one (the Villa, Colonia, etc).
- I can't seem to take public order under control. All my provinces are unhappy. Cultural differences produce a lot of unhappiness even though Roman culture is at 75%. Slave unrest is super hight too for some reason... I can't really counter with temples or amphiteatres either because the modifier is too big. The only way I can manage to crank it up is sitting my faction leader, consults or praetors in the province for a while.
- I am still wrapping my head around how the supply system works. At first I thought it was provincial but it turns out it's regional. What's the deal exactly? If you sit many armies in a region they will eat up all the supplies and start to get attrition? So far I've had no issues with supplies. What's the poin in building granaries then? The main use I think I've understood is that they extend the supply line to the adjacent provinces, so I guess you should build them in provinces adjacent to territories you want to conquer. But other than that how do you play with supplies? What should I have in mind? Where should I build grain stores?
- Are resource buildings even worth it? I am trading with a bunch of factions and producing as many resources as I can, but I'm not even making 2k off trade.
- Is there something wrong with the grain resource? Both Rome and Taras have the grain resource icon, but there is no special building for it. But then Panormos does not have the resource but I can build a special resource building. What's the deal?
- My client state Veneti hasn't moved their armies from their territories even though they have confirmed the target I set for them. Anything wrong here? Or just client states suffering from their flaws in vanilla?
- How do I get growth to expand my settlements? I can't seem to see the accumulated growth number anywhere and I haven't been able to expand my settlements since the beginning of the campaign and I'm like 50 turns in already.
Other than these questions, I would really appreciate any tip you have for a beginner playing as Rome. Tips on buildings, units, techs, diplomacy, strategies, understanding the new mechanics and playing with them effectively, etc...
edit: adding questions as they come
- When should I build a Shipwright over a Military Wharf? The bonuses and penalties are essentially the same, but the Military Wharf provides far superior units. The only reason to get a Shipwright would be getting the sweet 40% bonus for maritime commerce but I highly doubt this would produce more income than simply building a Harbour instead.
- I started building a bunch of farms for food as I was told, but I don't see how they impact growth? Maybe that post meant that with >20 food you get +4 growth?
- How do you counter banditry? Because of farms and other buildings my banditry is going up in Latium. What is the best way to counter it?
- Is building temples for the economic boost even worth it because of the upkeep costs? For instance in vanilla I liked to get Neptune temples in full coastal provinces where I would build trading ports. But since now these temples have -10% cost in province outcome, is it even worth it?