Hey,
I'm not sure where exactly this belongs, since I'm new to this subforum. It's mostly for asking for help/feedback, but could evolve into presentation. Feel free to move it anywhere you think it fits (but pls PM me so I know where to find my post).
So I've gotten pretty good at making Medieval 2 maps based on ingame data, because I made many for hotseats.
Sadly most of them are gone now. These are some of the few that remain:
Example 1: Third age; modified by others who use it til this day, but based on my template.
Example 2: Ancient Conquest.
Example 3: Vanilla map I made very quickly to prove my point.
I think the problem they all have in common is painfully obvious.
I can make them for any mod somewhat quick. The problem though is that these maps are always pixelated, and never particularly beautiful, even if you add bridges.
They are cancer to your eyes, but when it comes to hotseats, that's often ok since it's more important to show the developments on the map and conquests. Often I make a gif out of them.
I mostly use gimp. Sometimes Inkscape, which I have very limited knowledge of. The border on the AC one is made with it. Again automated. I'm an engineer, so I've learned to be efficient. ^^
Still though. It's cancer on your eyes. I think the best ones I made were those for EB2, but those are sadly gone from the internet. They didn't look much like the ones above.
I've often struggled to make it a bit less cancerous, but never been quite good at it. So most of the time I've put it off.
But now that I'm trying to write an AAR based on a hotseat campaign, I try to be more artsy. It should not look like game data.
Problem is though, that I'm not so good at being artsy, as I am at being efficient. My resources are also limited. I do have a very bad graphic pad stashed away somewhere, but I'm also not particularly good at using it. It wasn't even pressure sensitive, so one important tool of graphics design is lacking for me. I should maybe buy a new one, but for now I have to do without.
I'm also left handed using a right hand mouse. So drawing with my mouse is also fairly limited, if not completely out of the question.
I can draw stuff (though I'm not that good at it) on paper, then photograph and edit it, but that makes it a one way street. I can also draw using path tools in Gimp or Inkscape, which can suffice to make
I would very much like it to be beautiful. And though I haven't really locked on a definite style, my vision is for it so be something like this witchermap, or some historic maps.
It doesn't have to be a complete recreation of the ingame map. It can also be completely historic, or a compromise.
Before I'm gonna show you what I've started out to do, I want to ask you if you have any ideas yet?
All right.
So I've very recently started to make this map for the AAR, and I'm very much at the beginning:
Of Wolves and Prey AAR map WIP
As you may have noticed, the map is very big. This is because I'll use zoomed in versions of it most of the time. Which doesn't make the task easier. Borders are drawn with path and likely very inaccurate. I haven't started making rivers yet. Those are also going to be quite the challenge, I think.
I'm also in doubt if it was a good idea to use a real map template to begin with. Maybe I should have drawn from free hand. People back then didn't have exact maps. But again, I'm not good at drawing, so...
My plan is to make some own map symbols. Ships, cities...
I'm really early in the process. That's mostly for you to give me some pointers before it's too late. Text font is probably unimportant, but I've written Genoa in "Carolingia" to test it out.
I also don't know which things should be put in to the map and which to omit. Maps always have limited space and should be easy to read. At the same time this one should be fantasystyle/historical themed.
So basically I'm just fishing out here. Any ideas? Pointers? Thx in advance.
EDIT: Oh, I just found this old map I made.
Buargh
I think it's fairly obvious what my problem with this one is. It's very much the same as what I fear the new map I'm trying to make will become. Disregard the awful city symbols. I can do them much better easily. It looks way too much computer generated. And the borders I drew free hand in the north are way too curved. That's a problem. Amirite? :S