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July 07, 2018, 04:26 PM
#1
Laetus
A working, non-Prologue Sons of Mars - how?
Ever since I was aware that this game could be modded (years, in other words), I have wanted to create a version of the Sons of Mars campaign which worked just like a regular campaign. Pick your faction in this tiny map and go. None of the scripted Prologue crap. And yet every time I have tried, I have failed for some reason.
I'm not prepared to let Rome 1 go, and I'm not prepared to give up on this.
I copied the files over from the sons_of_mars folder and I stripped out everything that didn't look essential. The folders went, as did anything called "bookmark" etc. The campaign script too. I made sure to make a copy of the regions and settlements file in data/text and renamed my copy to "my_campaign", like the main map folder, just as Myrddraal counselled. And yet it doesn't work. AND -show_err won't say so much as a word to me.
Only thing I've done is I've moved Tarquinii as-is under the Julii and shifted whichever guy was in there (Admetos, I think) one tile under, because I think the game would have problems with that.
Other info: I'm running it in a modfolder, I'm using Steam (obviously), and I'm running Windows 10.
Can anyone help me?
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July 08, 2018, 02:42 PM
#2
Laetus
Re: A working, non-Prologue Sons of Mars - how?
(Double post since I seem to be unable to edit the original post)
Currently I'm getting to the very end of the loading screen before it CTDs.
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July 08, 2018, 03:52 PM
#3
Re: A working, non-Prologue Sons of Mars - how?
Maybe it would be better to post it at the miscellaneous sub-forum.You might find the help you want there.
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