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Thread: Medieval Kingdoms Total War: The Teutonic Order (REVAMP)

  1. #1

    Default Medieval Kingdoms Total War: The Teutonic Order (REVAMP)



    The Teutonic Order
    (ROSTER EXTENSION/REVAMP)
    The original thread of the Teutonic faction preview is on the link below. Made by Ltd.

    (http://www.twcenter.net/forums/showt...Teutonic-Order)

    Strengths : Heavy cavalry faction including decent javelin cavalry unit capable in dealing with mobile armies in neighboring factions. Colonist, vassal and native units provide the bulk the army. Powerful from the mid to late game.

    Weaknesses : No pike units. Limited missile cavalry troops. Must rely on mercenary horse archers from the east.

    A very big thanks to Tripplesoldner and Ltd for rigging the assets. Also to knight2708 for providing some information for this faction. A many big thanks to my co-modders for the help and the people from the discord channel. TIME TO CONVERT THE BALTIC PAGANS WITH A SWORD!!!


  2. #2

    Default Re: Medieval Kingdoms Total War: The Teutonic Order (REVAMP)

    TIER 1

    ---Missile Units---

    Prussian Archers

    Spoiler Alert, click show to read: 


    Livonian Auxiliary Crossbowmen
    Spoiler Alert, click show to read: 


    Livonian Order Crossbowmen (Livonian Order)

    Spoiler Alert, click show to read: 


    ---Melee Units---

    Pogesanian Raiders

    Spoiler Alert, click show to read: 


    Militia Spearmen

    Spoiler Alert, click show to read: 


    Spearmen Sergeants

    Spoiler Alert, click show to read: 


    Heavy Axe Sergeants

    Spoiler Alert, click show to read: 


    Samlander Swordsmen

    Spoiler Alert, click show to read: 


    Sword Brother Sergeants

    Spoiler Alert, click show to read: 


    ---Cavalry Units---

    Sudovian Skirmisher Cavalry

    Spoiler Alert, click show to read: 


    Mounted Sergeants Crossbowmen

    Spoiler Alert, click show to read: 


    Mounted Sergeants

    Spoiler Alert, click show to read: 


    Sergeant Brothers (Sariantbruder)

    Spoiler Alert, click show to read: 


    Sword Brothers (Swertbruder)

    Spoiler Alert, click show to read: 


    Knight Brothers (Ritterbruder)

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    The Grandmaster

    Spoiler Alert, click show to read: 
    Last edited by banskie100; June 30, 2018 at 07:15 AM.

  3. #3

    Default Re: Medieval Kingdoms Total War: The Teutonic Order (REVAMP)

    Tier 2

    ---Missile Units---

    Prussian Archers

    Spoiler Alert, click show to read: 


    Levy Crossbowmen

    Spoiler Alert, click show to read: 


    Communal Pavise Crossbowmen

    Spoiler Alert, click show to read: 


    ---Melee Units---

    Pogesanian Raiders

    Spoiler Alert, click show to read: 


    Levy Spearmen

    Spoiler Alert, click show to read: 


    Communal Pavise Spearmen

    Spoiler Alert, click show to read: 


    Halbbruder Pavise Spearmen

    Spoiler Alert, click show to read: 


    Communal Voulgiers

    Spoiler Alert, click show to read: 


    Samlander Swordsmen

    Spoiler Alert, click show to read: 


    Halbbruder Heavy Axemen

    Spoiler Alert, click show to read: 


    ---Cavalry Units---

    Sudovian Skirmisher Cavalry

    Spoiler Alert, click show to read: 


    Mounted Halbbruder Crossbowmen

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    Mounted Halbbruder

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    Reysen Knights

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    Mitbruder

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    Ritterbruder

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    The Grandmaster

    Spoiler Alert, click show to read: 
    Last edited by banskie100; June 25, 2018 at 06:42 AM.

  4. #4

    Default Re: Medieval Kingdoms Total War: The Teutonic Order (REVAMP)

    TIER 3

    ---Missile Units---

    Prussian Archers

    Spoiler Alert, click show to read: 


    Levy Crossbowmen

    Spoiler Alert, click show to read: 


    Communal Pavise Crossbowmen

    Spoiler Alert, click show to read: 


    Communal Pavise Handgunners

    Spoiler Alert, click show to read: 


    ---Melee Units---

    Pogesanian Raiders

    Spoiler Alert, click show to read: 


    Levy Spearmen

    Spoiler Alert, click show to read: 


    Communal Pavise Spearmen

    Spoiler Alert, click show to read: 


    Halbbruder Pavise Spearmen
    Spoiler Alert, click show to read: 




    Communal Voulgiers

    Spoiler Alert, click show to read: 


    Halbbruder Halberdiers

    Spoiler Alert, click show to read: 


    Samlander Swordsmen

    Spoiler Alert, click show to read: 


    Dismounted Ritterbruder

    Spoiler Alert, click show to read: 


    ---Cavalry Units---

    Sudovian Skirmisher Cavalry

    Spoiler Alert, click show to read: 


    Mounted Halbbruder Crossbowmen

    Spoiler Alert, click show to read: 


    Mounted Halbbruder

    Spoiler Alert, click show to read: 


    Mitbruder

    Spoiler Alert, click show to read: 


    Ritterbruder

    Spoiler Alert, click show to read: 


    The Grandmaster

    Spoiler Alert, click show to read: 
    Last edited by banskie100; June 25, 2018 at 07:08 AM.

  5. #5

    Default Re: Medieval Kingdoms Total War: The Teutonic Order (REVAMP)

    Units look amazing! Best TO roster I have ever seen. Love the little details like the painted helmets.
    Just wondering why is the T3 Grandmaster the only one with a personal CoA?

    In terms of spelling its “Schwert” rather than “Swert”. Also if you want the plural its “Brueder” rather than “Bruder”.

    As for unit names, my suggestions are:

    Communal Pavise Crossbowmen → Crossbow Schuetzen
    Communal Pavise Handgunners → Handgun Schuetzen
    Communal Voulgiers → Buergerwehr
    Communal Pavise Spearmen → Buergerwehr Spearmen
    Halbbruder Halberdiers → Fussknechte
    Halbbruder Pavise Spearmen → Fussknecht Spearmen
    Halbbruder Heavy Axemen → Fussknecht Axemen
    Mounted Sergeants → Mounted Knechte
    Reysen Knights → Reisige

  6. #6
    KAM 2150's Avatar Artifex
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    Default Re: Medieval Kingdoms Total War: The Teutonic Order (REVAMP)

    Looks good but I am not sold on including Pogesanians in their army as they hated Teutonic Order and were leading force when it came to uprisings until Order pretty much drove them out to Lithuania or made them close to extinct. If anything Pogesanians could be included in some starting rebel armies in their territory but not part of their core army.
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  7. #7

    Default Re: Medieval Kingdoms Total War: The Teutonic Order (REVAMP)

    Probably the best roster you could make for the TO and one of the coolest rosters in the mod until now!

    But I have some questions and maybe you could give me the answer;
    1. Will there be one or two TO-knights making it in the HRE-roster due to their strong connections and many properties in the Reich?
    2. One thing that still bothers me is that in 1212 the TO had no properties in the baltic yet for another decade. Could you imagine that they could start as a horde rather than a settled faction? I know this has little to do with the roster itself but it would be intersting to know.
    3. What is your next project?
    Last edited by Heisenburrg; June 25, 2018 at 05:00 PM.

  8. #8

    Default Re: Medieval Kingdoms Total War: The Teutonic Order (REVAMP)

    These units look so great, especially the knights in Gothic armor.

  9. #9

    Default Re: Medieval Kingdoms Total War: The Teutonic Order (REVAMP)

    Quote Originally Posted by Heisenburrg View Post
    Probably the best roster you could make for the TO and one of the coolest rosters in the mod until now!

    But I have some questions and maybe you could give me the answer;
    1. Will there be one or two TO-knights making it in the HRE-roster due to their strong connections and many properties in the Reich?
    2. One thing that still bothers me is that in 1212 the TO had no properties in the baltic yet for another decade. Could you imagine that they could start as a horde rather than a settled faction? I know this has little to do with the roster itself but it would be intersting to know.
    3. What is your next project?
    1. Maybe. It depends on how we balance it out.
    2. I can't answer that question because I am not the one who's making the campaign. You can ask about it to zsimmortal and you must join our discord channel for fast response.
    3. Well I'm done with the Baltic region. I guess I'll have to update the Duchy of Burgundy first before proceeding to another regions.

    btw thanks for the feedback.

  10. #10

    Default Re: Medieval Kingdoms Total War: The Teutonic Order (REVAMP)

    Quote Originally Posted by KAM 2150 View Post
    Looks good but I am not sold on including Pogesanians in their army as they hated Teutonic Order and were leading force when it came to uprisings until Order pretty much drove them out to Lithuania or made them close to extinct. If anything Pogesanians could be included in some starting rebel armies in their territory but not part of their core army.
    It will be renamed to "Prussian Raiders" instead. So that will fix it.

  11. #11
    KAM 2150's Avatar Artifex
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    Default Re: Medieval Kingdoms Total War: The Teutonic Order (REVAMP)

    Sounds more fitting
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  12. #12

    Default Re: Medieval Kingdoms Total War: The Teutonic Order (REVAMP)

    Banskie is probably one of the best unit and model makers out there, keep up the good work

  13. #13

    Default Re: Medieval Kingdoms Total War: The Teutonic Order (REVAMP)

    Some more naming suggestions:

    Sarientbrüder should be Sariantbrüder

    Reisigeritter should be just Reisige

    I would also suggest renaming the Bürgerwehr Pavise Crossbowmen to Crossbow Schützen or Armbrustschützen and the Bürgerwehr Pavise Handgunners to Handgun Schützen or Büchsenschützen. The urban ranged troops were called Schützen. Unlike the regular Bürgerwehr who were only militia mobilized to defend their city when it was attacked, Schützen formed professional corps that were kept under permanent pay to guard the city gates, police the city and fight in external conflicts.

    Also the tier 2 and tier 3 Halbbrüder Heavy Axemen, Halbbrüder Pavise Spearmen and Halbbrüder Halberdiers should be renamed to Fussknecht Heavy Axemen, Fussknecht Pavise Spearmen and Fussknecht Halberdiers. Fussknecht was the name for dedicated foot troops, while the Halbbrüder were mounted retainers.
    Last edited by Knight2708; January 22, 2019 at 06:20 AM.

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