I download many time archive.001 - pack 2 and same message every time, the archive is corrupted.
Read the instructions in the OP.
For pack 2, the .001, .002, and .003 files are three parts of one archive. You need to have them in the same folder, then extract .001. This will take the content from all. This file simply had to be split because it was too large and was being corrupted during download.
TNX MAN, I FORGOT THAT. MY BAD...
TAKE CARE
THANK YOU THANK YOUTHANK YOU
Web addresses are usually automatically made into clickable links, but occasionally it doesn't work. As you figured out you can copy and paste. You can also double click to select then right click to open the link anyways. I manually made it a clickable link to make it easier now.
Only Ancient Empires 1.1 shows up in my mod list, and not Ancient Empires 1.1.1b. Am I doing something wrong or is it supposed to be like this? I figure the former.
Edit:
Evidently, I cannot read. My mistake -- just saw the top of the thread said that these files are for users unable to download with Steam or for Mac users. So then, am I correct to assume that the current version on Steam is 1.1.1b?
Last edited by Thrillology; March 10, 2019 at 11:32 PM.
"It's me, Smeagol."Spoiler Alert, click show to read:
Sorry i haven't been on this forum in several days. The exact version of the update doesn't necessarily show up in game. It's often only changed for major updates not small patches. The newest version i've hosted is the exact same as what is on steam. They were released on Jan 25th. If you look at the patch notes on steam, Patch 1.1.1b was released at 12:32am then there were 3 minor bug fixes the same day. The version i uploaded includes them. For most people you can just subscribe on steam and always have the newest version available, this thread is an alternative method those who need it for a variety of different reasons. I usually have direct download on here within 24 hours of it being released on steam.
I downloaded the latest AE 1.1.1b, all 4 parts, without any issue, I also have Attila 1.6.0 9824 build, but for some reason when I start the mod launcher it shows 437 conflicts with first part and 1636 conflicts with second part, so over 2000 conflicts in total. Can someone please explain this to me?
Thanks in advance!
I assume you are using a third party as i'm not seeing any conflicts and i don't even think the official launcher detects conflicts. Since the two part have different numbers of conflicts, they must be conflicting with other mods you have activated. Start with just the two parts of AE activated. Are you getting any crashes or problems when you play or have you not tried yet? If you aren't experiencing any problems i wouldn't worry about conflicts.
The unofficial mod manager shows conflicts with any other mods you have in the data folder. Unless you have the conflicting mods selected there's no problem but submods will also show conflicts so unless your game is crashing just ignore it.
Isn't that mod manager broken anyway?
I am new. Do this mod have offline version ? If he doesnt will he have such in the future ? I am asking because i am soldier and i serve in places which doesnt have good internet
I played it a little bit without issues, yes I have 3rd party Mitch Launcher and I don't use any other mod. Maybe the launcher is outdated, since you have same version and no conflicts, than I assume that everything is fine with my game as well. Thanks mate
I live in a small town in Oklahoma so my internet isn't much better. Neither this mod nor the base game really require the internet beyond running through Steam. Its been that way for all Total War games for a long time. You can start steam in offline mode, but mods are often deleted automatically in offline mode. In the past i've had success with locking the files to keep them from being deleted. Also good idea to keep a back up copy of all the mods you play with.
Last time I've been here playing version 1.02k~1.02m . I abandoned several 60+ turns campaigns due to EOT crashes so I thought I need to give the mod some time with the capable hands of the modders.
I'd also seize this moment to give due thanks to everyone putting time and effort to an awsome mod.
My question: Is it safe to start a campaign at this time with minimal chance to face EOT crashes of is the mod still suffering from it?
Last edited by mkrbu50; April 25, 2019 at 01:08 PM.
Great mountains vanish but mighty warriors not;
Press on your molars;
Offer god your skull;
Pin your foot into ground;
Behold opposing flanks but disregard their breadth;
And know that victory comes from the All Mighty.
---Ali bin Abi Taleb (599-661 AD)
---After entrusting his son with a battle standard