Awesome!
Absolutely great work dude !
In a few weeks i intend to post my work on ERE, but surely the main issue will be to report/get all the proper credits ( and permissions ) since i have got ( and combined ) ideas, models and textures from all the known existing mods like CBUR, BC ( broken c. / bellum c. ), M&B... not to mention the various skinner and/or modelers like paleologos, strelac, rusichi, marka and sooooooo on .........
Please do! I'm really excited for your units, maybe we can even share some ideas.
I'm here to annouce that this mod isn't dead by any means.
I just got a new job last month and it takes so much time from me to speed up the progress as I used to.
The only things I need for now are couple of armoured cavalry, elite archers, and new siphonatores that doesn't look like a clone from other mod.
Awesome. It'd be a crime if those Kontaratoi Phalanxes never see the light of day.
Spoiler Alert, click show to read:
Have you thougt about using some models and textures from here (is there a way to download them and ask for the permission at all?): http://www.twcenter.net/forums/showt...Reskin-standby
We both use models and texture from the same source (Caudillo's Byzantine Reskin & Rusichi) while mine focusing on 10-11th century Romans, Arthalion's units seems to be from 13-14th century. Anyway, I've been thinking about using his faction leader and heir too and will try ask him for permission.
Yup, I've been working on toxotai(finished), acontistai(finished) and spathatoi(work in process) then will move to varangians.
I'm happy to hear that. And keep on your great work!
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
These look awesome!
I must say I am flattered that my textures were included in this work.
And it's a very nice work to see.
The only thing I could complain about is that I one has to sort of "dig" for it in order to find it.
You should absolutely be posting your work in the Graphics Workshop and I recommend that you release your models piecemeal in the Skins, Models, and Animations for M2TW forum.
By the way, I want to download them but I can't find a link.
Have they been released yet?
Thank you for all your support and suggestions here, I really appreciate it and will try to do as suggested
To answer few question here ; The mod isn't finished yet but I'm going at it slowly until I get a new job that provide more freetime.
Here are some sneak peek on more units to worth your wait.
Akontistae ,they now have new unit cards as you can see in other screenshots
Spoiler Alert, click show to read:
Toxotae; with Tzikourion axes from palaeologos resource
Spoiler Alert, click show to read:
Kavallarii Koursores; need upgraded version
Spoiler Alert, click show to read:
Exkubitores
Spoiler Alert, click show to read:
Scholarioi; shields will be changed later, horses are from Tsardoms TW and will be changed too
Spoiler Alert, click show to read:
I really like your new unit cards as well. Excellent work!