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Thread: Custom Faction Leaders On Map

  1. #1
    OwenSnelly's Avatar Foederatus
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    May 2018
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    Default Custom Faction Leaders On Map

    HI all,

    i am currently working on a conversion mod for total war Attila and have been creating factions from the ground up. I have made custom VariantDefinitions that show up on the main menu for the game but i have been struggling to try to figure out how to get these added to the factions leaders in game. i will provide some screenshots of the menu showing the models working properly. but as soon as i am in game the models are switched out with roman models.

    Thanks.

    This image is how this leader should look in game.
    Spoiler Alert, click show to read: 


    These two images is how it looks.
    Spoiler Alert, click show to read: 



    Ignore the placeholder artwork this is my hobby project, working on it on my own

  2. #2

    Default Re: Custom Faction Leaders On Map

    Hello. What you should do is modify the "VariantMeshDefinition" files of your generals through the "Variant Editor". Unless that style of general that appears in the selection menu already has a their own culture; then I would avoid a lot of work.






    In case you have to change the aspect of the generals, you should also do so in the portraits, which are in the "data.pack" file, path "ui\portraits\portholes\"

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