The Healing House of Physician Thomas
Request birth rolls for you characters here. For more information about family rules and skills, check the Rules Thread
Siring Children
ATTENTION:
Players MUST post the current ages of the two would-be parents.
Order of rolls:
Conception: d100
Birth: d100 and d60
Defects & Gifts: d100
Conception
Roll a d100. 30% base chance of conception, so 70-100 is a successful copulation. 91-98 equals the conception of twins, and 99-100, triplets.
You can only have one successful childbirth every 5 RL days. If you fail at conception, you may try again in 2 RL days.
The would-be mother’s age affects this. Aged 31-35 gives a -1, 36-40 gives a -2, 41-45 gives -3, and 46-50 gives a -4. 51 years and above thus require getting a 20/20 to successfully conceive.
If successful at conceiving a child, the child will be born in 5 RL days (so if you got the conception roll on a Monday, the child will be born on that Saturday), representing the 9 months it takes for pregnancy to progress.
Birth Roll
At that point (or earlier if you like), ask for a childbirth roll. This is one d100 to determine gender, 1-50 is a boy, 51-100 is a girl; and then another d60 to determine the outcome of the birth: 1-5 is death for both mother and child, 5-8 is a stillborn (or similar result), 9-12 is a stillborn that causes the mother to become barren, 12-15 is the mother dead but with a surviving child, 16-20 is the mother and child both surviving but the mother being rendered infertile, and 21-60 are perfectly fine births.
If the mother is aged below 18, add -10 to this roll. -20 if she is aged below 16. If the mother is 31-39, add -5 to this roll. If the mother is 40-45, add -10. -15 if the mother is 46-50, and -20 if the mother is 50.
Birth Gifts and Defects
If the child survived, we roll a d100, to see if they have any gifts or defects.
If the mother is aged between 31 and 35, add a -1 to the roll. If she is aged between 36-40, add a -2. Each increment of 5 years thereafter is thus worth a -1. Ex. a mother aged 52 gives a -5 to this first roll. The father also has the same effects when it comes to birth defects, and his age effect stacks with the mother’s. So a father and mother both aged 52 gives a -10 to the birth defect/gift roll.
Roll a d100. Subtract penalties from the age of the parents if applicable.
1-2 Troublesome Blood
3-4 Bad Organs
4-6 Progressive Debilitation
7-8 Developmental Disorder
9-11 Autism
11-12 Infertility
13-14 Uncontrollable Convolutions
15-17 Bad Skin
18- 20 Growth Defect
20- 23 Misshapen Body
24-25 Aesthetic Deformity
26- 60 Normal Child
61- 80 Healthy Child; +2 against all diseases/plagues and natural causes death rolls. Females get +5 on birth rolls.
81-85 is a strong child; +2 against all diseases/plagues and natural causes death rolls. Females get +10 on birth rolls.
86-90 is a smart child; A free +1 to a skill of your choice upon the age of 16.
91-95 is a genius child; A free +2 to a skill of your choice upon the age of 16 (may also be split up into 2 different +1’s)
96-100 is a golden god of genius and strength; Two free +2's in different skills of your choice upon the age of 16 (may also be 4 different +1's). Females get +10 on birth rolls.