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May 24, 2018, 12:50 PM
#1
[Download & Installation] Download Links & Update Tracker
Installation
Standalone:
- Download and unzip the file, place the .pack file into your data folder.
- Start the game, click Mod Manager, make sure "enable out of date mods" is checked.
- Enable to mod, hit Play.
Steam:
- Subscribe to the Steam version.
- Start the game, click Mod Manager, make sure the mod is enabled. Hit Play.
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May 24, 2018, 03:45 PM
#2
Re: [Download & Installation] Download Links & Update Tracker
Previous Updates
Update: May 18
- Increased bow damage by a small amount, improved accuracy a bit.
- Vassals (governors) titles can now level up over time to make them more influential. Based on age and time as a vassal.
- Increased maximum influence to 20 to allow more room for intrigue and lower likelihood of capping it for the faction leader.
- Small increase to chance of all characters having children.
- Some AI bonuses increased a bit at higher difficulties.
- Changed some invasion locations to lower repetition.
Update: May 13
- Decreased reload time of bows and increased ammunition amount.
- Levy bows and normal bows now have some stat differences, lowered differences between javelin types.
- Altered some CAI behaviors to lower chance of some suicidal type attacks.
- Small decrease to follower priest loyalty bonus, some champion bonuses and quartermaster upkeep bonus.
- Increased pillager follower supply impact on enemies, added small public order bonus to bard follower for governors.
- Follower effects are now more spread out over the different skill levels.
- Lowered unit experience stat modifiers to better match our lower stat system.
- Increased movement for troops at sea (navies).
Update: May 10
- New faction leader and heir title traits added.
- Added various negative effects to higher fame levels to make mid/end game more difficult.
- Changed the occupation priorities for the AI to prioritize occupy a bit more for some cultures.
- Increased chance of random invasions based on difficulty level and added some new random invasions in later game.
- Increased AI priority to attack settlements and forces.
- Increased base replenishment a small amount.
- Lowered some stat bonuses from tech, traits and skills to better fit with our stat system.
- Churches/cathedrals and viking ports now use some food.
- Fixed some compatiblity issues with Magnar's ammo refill mod.
Update: May 9
- Improved projectiles a bit in battles.
- Removed shield armor bonuses.
- Changed Minor Town garrisons to only use levy units that don't upgrade and are varied based on culture. They will now receive 1 unit per tier starting at tier 1.
- Vassal titles now increase influence, claimaints (stripped titles) now lower loyalty.
- Lowered loyalty from estates, increased loyalty from being named a vassal.
- Reduced difficulty modifiers for war fervor so multiple wars don't break the system at higher difficulties.
- Small increase to some of the bonus war fervor modifiers.
- Increased speed at which war fervor returns to 0 from positive and negative.
- Added mid way technology in military support tree that increases war fervor.
- Increased vassal (governor) amount allowed based on fame level.
- Changed values for armor/weapon forges to 3/6/9 - may show wrong colored symbols for upgrade in save games.
- Lowered the corruption bonuses from buildings a bit.
- Lowered food production on some higher tier buildings.
- Added small negative to replenishment pool for some unit types from food buildings to represent population working there.
- Increased upkeep for some buildings, especially garrisons and forges.
- Small increase to Sudreyar faction trait to help with supplies in enemy territory.
- Small increase to upkeep for elite units.
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June 18, 2018, 05:31 PM
#3
Re: [Download & Installation] Download Links & Update Tracker
Update June 18
- Changed max influence level back to 10 for now due to crash issues
- Added a lot of variation and some new textures to all units to improve their appearance quality in battles.
Credits
- Big thanks to RobbStark for help with the variation changes.
Future Changes
- We will be editing rosters in full but we are waiting on mod tools to get started.
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August 29, 2018, 01:12 PM
#4
Re: [Download & Installation] Download Links & Update Tracker
Aug 29
- Updated for today's patch.
- Archers should now be a little more effective
- Removed some of our building effect changes because they have now been implemented in the base game.
Hotfix 6:33 PM EST
- Fixed issue with Sudreyar crashing on campaign startup
Last edited by Dresden; August 29, 2018 at 05:36 PM.
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December 18, 2018, 03:24 PM
#5
Re: [Download & Installation] Download Links & Update Tracker
Updated - should be compatible with today's patch.
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